Player Matchup

Athena
Athena
Silver II
BigMikeStyle
Athena
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,592 MMR
Solo
Merlin
Merlin
Gold II
Jakeem22
Merlin
Gold II
Level 122
God Stats
20W - 17L
1,882 SR
Queue Stats
146W - 131L
1,681 MMR
Party 1
Izanami
Izanami
Silver II
Remember Odin
Izanami
Silver II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Arachne
Arachne
Silver II
Traumity
Arachne
Silver II
Level 141
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Tyr
Tyr
Silver IV
heneleki
Tyr
Silver IV
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 47L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,613 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,691 SR
1,592 MMR
Rama
Rama
Gold II
Clapped
Rama
Gold II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 151L
1,592 MMR
Solo
Skadi
Skadi
Gold V
IEnemy Missing
Skadi
Gold V
Level 84
God Stats
25W - 13L
2,025 SR
Queue Stats
323W - 294L
1,594 MMR
Solo
Chaac
Chaac
Gold V
Jvrdan
Chaac
Gold V
Level 124
God Stats
1W - 5L
1,763 SR
Queue Stats
193W - 197L
1,588 MMR
Solo
Sobek
Sobek
Gold IV
Mcardle1993
Sobek
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,591 MMR
Solo
Anubis
Anubis
Gold V
MrxClutches
Anubis
Gold V
Level 128
God Stats
2W - 3L
1,666 SR
Queue Stats
80W - 83L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 4 / 16
14,928
553
6,088
23,670
23,568
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Jakeem22
Merlin
20
2 / 3 / 11
16,463
610
16,069
9,803
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
12 / 3 / 1
16,980
629
22,297
16,356
6,382
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Traumity
Arachne
20
12 / 2 / 5
18,208
674
18,660
22,484
10,661
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 3 / 4
15,162
562
16,597
26,000
31,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HeimdallrBastetOdinThorSusano

VS

Bans
Cu ChulainnKumbhakarnaJormungandrKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Clapped
Rama
18
1 / 8 / 2
11,446
424
7,315
15,323
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 4
14,216
527
17,533
13,992
5,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jvrdan
Chaac
20
2 / 4 / 5
12,993
481
15,683
23,940
32,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 10 / 3
11,166
414
6,709
29,633
25,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
20
7 / 5 / 3
13,905
515
12,318
17,361
7,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
30
Kills
15
15
Deaths
30
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
2
4
16
2.5
L
Rama
Clapped
Rama
1
8
2
0.25
L
4
3
4
2
W
Merlin
Jakeem22
Merlin
2
3
11
2.5
L
Chaac
Jvrdan
Chaac
2
4
5
1.13
L
1
10
3
0.25
L
Anubis
7
5
3
1.7
W
Izanami
12
3
1
4.17
W
Arachne
Traumity
Arachne
12
2
5
7.25
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,711
Damage
59,558
98,313
Taken
100,249
76,540
Mitigated
76,220
41,362
Healing
28,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,088
2,693
0
6,260
23,670
23,568
159
6,400
16,270
25,993
0
L
Rama
Clapped
Rama
7,315
5,368
0
4,269
15,323
5,346
0
1,940
13,383
0
82,686
L
17,533
7,694
0
2,806
13,992
5,513
652
4,722
9,270
0
122,228
W
Merlin
Jakeem22
Merlin
16,069
414
0
1,394
9,803
4,193
513
1,768
8,035
139,133
0
L
Chaac
Jvrdan
Chaac
15,683
2,268
0
9,999
23,940
32,242
1,312
4,933
19,007
0
95,959
L
6,709
352
766
4,653
29,633
25,612
0
6,774
22,859
35,994
0
L
Anubis
12,318
584
0
5,768
17,361
7,507
216
4,806
12,555
103,582
0
W
Izanami
22,297
15,374
0
6,000
16,356
6,382
10,470
4,230
12,126
0
153,465
W
Arachne
Traumity
Arachne
18,660
10,907
0
14,710
22,484
10,661
3,619
5,463
17,021
0
150,276
W
16,597
3,128
0
12,998
26,000
31,736
3,076
4,523
21,477
1,364
91,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,741
Gold Earned
63,726
805
Minions Killed
806
0
Camps Cleared
0
2,601,700
Distance Traveled
2,144,964
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,928
553
26
1
0
523,268
7
L
Rama
11,446
424
177
7
0
359,310
7
L
Skadi
14,216
527
246
9
0
427,621
4
W
Merlin
16,463
610
219
8
0
514,407
9
L
Chaac
12,993
481
167
6
0
469,714
2
L
Sobek
11,166
414
48
2
0
433,161
1
L
Anubis
13,905
515
168
6
0
455,158
9
W
Izanami
16,980
629
214
8
0
460,124
5
W
Arachne
18,208
674
200
7
0
612,081
8
W
Tyr
15,162
562
146
5
0
491,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role