Player Matchup

Arachne
Arachne
Hurtsman
Arachne
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 7L
1,383 Elo+
Party 1
Hel
Hel
RightfulGlobe74
Hel
Level 21
God Stats
0W - 2L
1,177 SR
Queue Stats
13W - 25L
1,396 Elo+
Solo
Heimdallr
Heimdallr
SafeGaurdKing
Heimdallr
Level 14
God Stats
0W - 2L
1,482 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Team Averages
Level 21
1,314 SR
1,331 Elo+

VS

Team Averages
Level 18
1,689 SR
1,666 Elo+
Hou Yi
Hou Yi
SNAKEMAF1A
Hou Yi
Level 16
God Stats
4W - 8L
1,747 SR
Queue Stats
8W - 20L
1,705 Elo+
Party 2
Merlin
Merlin
ggtwins
Merlin
Level 21
God Stats
6W - 4L
1,820 SR
Queue Stats
14W - 14L
1,825 Elo+
Party 2
Achilles
Achilles
your_stoner_bro
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hurtsman
Arachne
17
7 / 6 / 9
16,640
693
13,243
21,279
9,822
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 8 / 6
16,554
690
17,735
17,839
5,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SafeGaurdKing
Heimdallr
14
3 / 10 / 9
14,314
596
14,359
20,912
9,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SNAKEMAF1A
Hou Yi
15
6 / 7 / 11
15,650
652
13,598
20,211
6,405
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ggtwins
Merlin
17
11 / 4 / 11
16,683
695
24,020
16,523
5,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
16
7 / 8 / 15
16,013
667
8,253
16,548
13,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
19
Kills
24
24
Deaths
19
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hurtsman
Arachne
7
6
9
1.92
L
9
8
6
1.5
W
Hou Yi
SNAKEMAF1A
Hou Yi
6
7
11
1.64
L
Heimdallr
SafeGaurdKing
Heimdallr
3
10
9
0.75
W
Merlin
ggtwins
Merlin
11
4
11
4.13
W
Achilles
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,337
Damage
45,871
60,030
Taken
53,282
25,352
Mitigated
25,149
17,893
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hurtsman
Arachne
13,243
8,447
0
2,644
21,279
9,822
210
7,600
13,679
0
48,847
L
17,735
962
6,123
7,043
17,839
5,954
0
7,054
10,785
78,708
0
W
Hou Yi
SNAKEMAF1A
Hou Yi
13,598
8,538
0
6,261
20,211
6,405
2,269
7,904
12,307
0
62,813
L
Heimdallr
SafeGaurdKing
Heimdallr
14,359
5,738
0
2,083
20,912
9,576
313
9,934
10,978
0
65,117
W
Merlin
ggtwins
Merlin
24,020
632
0
3,777
16,523
5,100
470
4,555
11,968
83,249
0
W
Achilles
8,253
3,058
0
1,232
16,548
13,644
899
5,308
11,240
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
48,346
244
Minions Killed
294
0
Camps Cleared
0
1,212,874
Distance Traveled
1,220,907
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,640
693
60
3
0
456,912
0
L
Hel
16,554
690
106
4
0
397,001
5
W
Hou Yi
15,650
652
120
5
0
347,016
3
L
Heimdallr
14,314
596
78
3
0
358,961
0
W
Merlin
16,683
695
112
5
0
415,376
8
W
Achilles
16,013
667
62
3
0
458,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role