Player Matchup

Janus
Janus
Diamond V
ACeJullio77
Janus
Diamond V
Level 127
God Stats
8W - 9L
1,742 SR
Queue Stats
299W - 281L
2,228 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
HunchoJJJ
Ratatoskr
Platinum II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
2,066 MMR
Party 1
Freya
Freya
Platinum I
OsamaBinLlapi
Freya
Platinum I
Level 128
God Stats
15W - 15L
1,702 SR
Queue Stats
192W - 188L
2,172 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
X19_ADC
Cernunnos
Diamond IV
Level 125
God Stats
3W - 7L
1,675 SR
Queue Stats
131W - 131L
2,203 MMR
Solo
Bacchus
Bacchus
Diamond III
l SLAP Y0U
Bacchus
Diamond III
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
284W - 288L
2,190 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,624 SR
2,172 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,575 SR
2,173 MMR
Horus
Horus
Platinum II
Frags
Horus
Platinum II
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 58L
2,151 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GODFATHER XXVI
Nu Wa
Platinum III
Level 159
God Stats
1W - 2L
1,325 SR
Queue Stats
116W - 124L
2,111 MMR
Solo
Izanami
Izanami
Platinum I
ITZ lCE COLD
Izanami
Platinum I
Level 145
God Stats
3W - 6L
1,870 SR
Queue Stats
26W - 21L
2,199 MMR
Solo
Merlin
Merlin
Diamond III
MsKatey
Merlin
Diamond III
Level 160
God Stats
52W - 57L
1,682 SR
Queue Stats
1,282W - 1,323L
2,214 MMR
Solo
Pele
Pele
Diamond II
Skype Sesh
Pele
Diamond II
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
319W - 285L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 10
17,436
528
15,851
18,859
6,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
HunchoJJJ
Ratatoskr
20
13 / 5 / 9
18,427
558
17,180
31,976
23,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 6 / 7
18,079
548
32,907
38,209
14,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
X19_ADC
Cernunnos
20
6 / 8 / 4
17,575
533
19,674
27,114
10,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
l SLAP Y0U
Bacchus
19
2 / 3 / 13
15,148
459
15,011
32,599
44,084
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThorOdinSusanoBastetEset

VS

Bans
KukulkanThanatosRavanaHun BatzXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Frags
Horus
20
2 / 4 / 14
16,764
508
9,578
31,762
42,779
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 8 / 7
19,260
584
32,864
20,845
12,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ITZ lCE COLD
Izanami
20
5 / 9 / 5
18,028
546
18,427
24,910
10,501
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MsKatey
Merlin
20
6 / 5 / 9
18,758
568
25,214
15,098
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 7 / 11
19,138
580
27,429
31,014
16,206
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
33
Kills
27
27
Deaths
33
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Horus
Frags
Horus
2
4
14
2.25
W
5
8
7
1.06
L
Ratatoskr
HunchoJJJ
Ratatoskr
13
5
9
3.5
W
Izanami
ITZ lCE COLD
Izanami
5
9
5
0.83
W
Merlin
MsKatey
Merlin
6
5
9
2.1
L
9
6
7
2.08
W
9
7
11
2.07
L
Cernunnos
X19_ADC
Cernunnos
6
8
4
1
L
Bacchus
l SLAP Y0U
Bacchus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,623
Damage
113,512
148,757
Taken
123,629
100,242
Mitigated
89,008
45,859
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,851
552
0
4,055
18,859
6,843
1,377
9,018
9,841
134,248
0
W
Horus
Frags
Horus
9,578
4,194
2,676
10,248
31,762
42,779
495
17,187
14,575
0
31,026
W
32,864
6,377
0
1,291
20,845
12,767
2,003
12,397
8,448
171,822
0
L
Ratatoskr
HunchoJJJ
Ratatoskr
17,180
3,429
0
6,980
31,976
23,804
791
11,606
20,370
0
131,090
W
Izanami
ITZ lCE COLD
Izanami
18,427
14,077
0
6,220
24,910
10,501
8,355
8,903
16,007
0
144,152
W
Merlin
MsKatey
Merlin
25,214
294
0
1,976
15,098
6,755
1,835
9,708
5,390
150,866
0
L
32,907
9,387
0
19,498
38,209
14,904
4,893
19,561
18,648
147,381
0
W
27,429
5,389
0
10,264
31,014
16,206
5,649
16,103
14,911
0
143,410
L
Cernunnos
X19_ADC
Cernunnos
19,674
11,126
0
9,363
27,114
10,607
2,459
6,848
20,266
0
152,040
L
Bacchus
l SLAP Y0U
Bacchus
15,011
1,065
0
5,963
32,599
44,084
1,354
11,362
21,237
44,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,665
Gold Earned
91,948
861
Minions Killed
898
0
Camps Cleared
0
3,054,519
Distance Traveled
2,956,072
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,436
528
222
7
0
615,253
11
W
Horus
16,764
508
30
1
0
673,580
7
W
Nu Wa
19,260
584
222
7
0
522,134
5
L
Ratatoskr
18,427
558
158
5
0
733,494
7
W
Izanami
18,028
546
242
7
0
564,340
2
W
Merlin
18,758
568
231
7
0
559,810
6
L
Freya
18,079
548
212
6
0
560,565
1
W
Pele
19,138
580
173
5
0
636,208
7
L
Cernunnos
17,575
533
218
7
0
454,941
7
L
Bacchus
15,148
459
51
2
0
690,266
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role