Player Matchup
Team Averages
Gold III
Average Tier
Level 37
1,713 SR
1,500
MMR
VS
Team Averages
Gold V
Average Tier
Level 106
1,500 SR
1,885
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BeVocK
Thor
13
1 / 2 / 0
8,656
866
7,092
8,690
4,456
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ismaelgi
Xing Tian
13
1 / 1 / 1
8,163
816
3,208
10,453
9,956
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Jade Emperor's Crown
+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction
AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,656
866
109
11
0
198,078
4
W
8,163
816
79
8
0
193,248
3