Player Matchup

Horus
Horus
Conner8905
Horus
Level 98
God Stats
12W - 2L
1,799 SR
Queue Stats
194W - 136L
1,449 Elo+
Party 1
Arachne
Arachne
Toxic 4231
Arachne
Level 44
God Stats
8W - 4L
1,633 SR
Queue Stats
51W - 47L
1,567 Elo+
Party 1
Merlin
Merlin
xl Mando lx
Merlin
Level 3
God Stats
32W - 22L
1,500 SR
Queue Stats
279W - 227L
1,500 Elo+
Party 1
Team Averages
Level 48
1,644 SR
1,505 Elo+

VS

Team Averages
Level 21
1,542 SR
1,416 Elo+
Bastet
Bastet
MinimumPath
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Solo
Jormungandr
Jormungandr
Rustylunatic51
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
WrydStepBroUwU
Sun Wukong
Level 27
God Stats
3W - 3L
1,627 SR
Queue Stats
34W - 30L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 4 / 12
13,129
691
14,149
19,192
22,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Toxic 4231
Arachne
10
5 / 4 / 3
11,600
611
6,994
12,365
3,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Merlin
16
10 / 5 / 5
13,914
732
19,309
14,874
5,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 9 / 7
11,222
591
9,331
13,899
8,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Rustylunatic51
Jormungandr
13
2 / 5 / 11
12,316
648
12,735
18,251
17,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
WrydStepBroUwU
Sun Wukong
14
7 / 5 / 5
12,440
655
16,674
18,793
15,304
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
13
13
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
4
4
12
2.5
L
Bastet
4
9
7
0.83
L
Jormungandr
Rustylunatic51
Jormungandr
2
5
11
1.5
W
Arachne
Toxic 4231
Arachne
5
4
3
1.63
L
Sun Wukong
WrydStepBroUwU
Sun Wukong
7
5
5
1.9
W
Merlin
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
38,740
46,431
Taken
50,943
31,572
Mitigated
41,828
16,579
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
14,149
6,261
1,277
5,514
19,192
22,592
455
5,283
13,909
0
48,421
L
Bastet
9,331
2,153
0
697
13,899
8,761
162
4,819
9,080
0
38,639
L
Jormungandr
Rustylunatic51
Jormungandr
12,735
2,771
486
1,173
18,251
17,763
339
7,379
10,872
36,047
0
W
Arachne
Toxic 4231
Arachne
6,994
5,738
282
4,515
12,365
3,623
661
3,984
8,381
0
22,991
L
Sun Wukong
WrydStepBroUwU
Sun Wukong
16,674
3,968
0
4,672
18,793
15,304
0
7,147
11,646
0
48,912
W
Merlin
19,309
1,627
353
4,638
14,874
5,357
497
3,872
11,002
76,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,643
Gold Earned
35,978
208
Minions Killed
184
0
Camps Cleared
0
852,971
Distance Traveled
952,280
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,129
691
71
4
0
300,894
2
L
Bastet
11,222
591
56
3
0
337,595
3
L
Jormungandr
12,316
648
51
3
0
307,142
3
W
Arachne
11,600
611
33
2
0
265,600
2
L
Sun Wukong
12,440
655
77
4
0
307,543
3
W
Merlin
13,914
732
104
5
0
286,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role