Player Matchup

Chang'e
Chang'e
Zzimek
Chang'e
Level 147
God Stats
1W - 1L
1,510 SR
Queue Stats
106W - 79L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
martelvjj
Kumbhakarna
Level 46
God Stats
9W - 9L
1,821 SR
Queue Stats
39W - 28L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
mooshyvjj
Heimdallr
Level 106
God Stats
2W - 2L
1,690 SR
Queue Stats
42W - 35L
1,609 Elo+
Party 2
Team Averages
Level 100
1,674 SR
1,478 Elo+

VS

Team Averages
Level 104
1,500 SR
1,390 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
F4B14NGAMERX
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
mingoWTF
Baron Samedi
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 131L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Zzimek
Chang'e
19
14 / 8 / 6
20,261
699
30,799
28,434
16,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
martelvjj
Kumbhakarna
18
4 / 2 / 16
18,768
647
13,312
32,170
46,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
mooshyvjj
Heimdallr
17
8 / 7 / 13
18,254
629
22,496
23,094
10,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 10 / 8
18,989
655
20,349
27,355
17,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
F4B14NGAMERX
Bellona
19
10 / 6 / 6
20,027
691
24,809
35,254
40,190
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
mingoWTF
Baron Samedi
17
1 / 10 / 14
17,463
602
26,080
26,037
23,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
26
Kills
17
17
Deaths
26
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
10
8
1
W
Bellona
F4B14NGAMERX
Bellona
10
6
6
2.17
L
Chang'e
Zzimek
Chang'e
14
8
6
2.13
L
Kumbhakarna
martelvjj
Kumbhakarna
4
2
16
6
W
Baron Samedi
mingoWTF
Baron Samedi
1
10
14
0.8
L
Heimdallr
mooshyvjj
Heimdallr
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,607
Damage
71,238
83,698
Taken
88,646
72,682
Mitigated
80,403
21,717
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,349
5,894
0
1,892
27,355
17,005
591
12,595
14,760
0
76,650
W
Bellona
F4B14NGAMERX
Bellona
24,809
5,891
0
9,787
35,254
40,190
978
17,085
18,166
0
98,031
L
Chang'e
Zzimek
Chang'e
30,799
2,846
5,621
10,272
28,434
16,443
0
6,270
22,164
99,258
0
L
Kumbhakarna
martelvjj
Kumbhakarna
13,312
673
0
1,641
32,170
46,128
0
12,779
19,391
54,746
0
W
Baron Samedi
mingoWTF
Baron Samedi
26,080
2,071
3,771
6,760
26,037
23,208
1,397
14,606
11,431
103,557
0
L
Heimdallr
mooshyvjj
Heimdallr
22,496
11,055
0
4,183
23,094
10,111
296
7,072
16,022
0
76,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,283
Gold Earned
56,479
308
Minions Killed
350
0
Camps Cleared
0
1,433,244
Distance Traveled
1,663,583
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,989
655
69
2
0
608,591
3
W
Bellona
20,027
691
112
4
0
591,137
9
L
Chang'e
20,261
699
126
4
0
491,738
2
L
Kumbhakarna
18,768
647
64
2
0
529,654
1
W
Baron Samedi
17,463
602
169
6
0
463,855
3
L
Heimdallr
18,254
629
118
4
0
411,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role