Player Matchup

Izanami
Izanami
NUCLEARCRISIS7
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,183 Elo+
Party 1
Hel
Hel
SiarWinchester
Hel
Level 26
God Stats
2W - 2L
1,648 SR
Queue Stats
40W - 22L
1,549 Elo+
Solo
Medusa
Medusa
Wesley Scroggs
Medusa
Level 41
God Stats
4W - 6L
1,261 SR
Queue Stats
30W - 27L
1,164 Elo+
Party 1
Team Averages
Level 37
1,470 SR
1,299 Elo+

VS

Team Averages
Level 31
1,554 SR
1,274 Elo+
Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 5L
1,207 SR
Queue Stats
92W - 121L
1,197 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Geb
Geb
D2AIN
Geb
Level 61
God Stats
1W - 1L
1,956 SR
Queue Stats
8W - 4L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
8,701
791
4,853
6,300
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 6
8,062
733
5,578
5,863
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
6 / 3 / 3
8,674
789
5,798
7,082
2,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 7 / 2
7,029
639
4,660
11,101
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
 
Bakasura
3
0 / 2 / 0
5,807
528
54
1,461
373
Geb
D2AIN
Geb
11
4 / 2 / 1
8,427
766
5,726
11,008
4,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
6
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
7
2
0.29
L
Bakasura
 
Bakasura
0
2
0
0
L
Geb
D2AIN
Geb
4
2
1
2.25
W
4
2
4
3
W
1
1
6
4
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
10,440
19,245
Taken
23,570
5,333
Mitigated
8,753
6,865
Healing
1,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,660
3,460
294
613
11,101
3,586
0
3,148
7,953
0
13,014
L
Bakasura
 
Bakasura
54
44
0
0
1,461
373
0
524
937
0
645
L
Geb
D2AIN
Geb
5,726
490
0
335
11,008
4,794
0
1,974
9,034
24,898
0
W
4,853
4,278
0
835
6,300
1,759
904
1,666
4,634
0
35,736
W
5,578
351
2,772
2,912
5,863
1,325
0
1,629
4,224
29,135
0
W
5,798
3,839
0
346
7,082
2,249
1,665
2,455
4,627
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
21,263
153
Minions Killed
60
0
Camps Cleared
0
593,869
Distance Traveled
403,804
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,029
639
20
2
0
156,641
0
L
Bakasura
5,807
528
2
0
0
26,197
0
L
Geb
8,427
766
38
3
0
220,966
2
W
Izanami
8,701
791
63
6
0
164,562
3
W
Hel
8,062
733
55
5
0
229,879
1
W
Medusa
8,674
789
35
3
0
199,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role