Player Matchup

Loki
Loki
Ravenwest1
Loki
Level 63
God Stats
4W - 2L
1,334 SR
Queue Stats
13W - 11L
1,372 Elo+
Party 2
Achilles
Achilles
Samik3196
Achilles
Level 28
God Stats
7W - 9L
1,293 SR
Queue Stats
13W - 11L
1,368 Elo+
Party 2
Merlin
Merlin
arhiq
Merlin
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,457 Elo+
Party 2
Team Averages
Level 37
1,376 SR
1,399 Elo+

VS

Team Averages
Level 44
1,521 SR
1,392 Elo+
Hachiman
Hachiman
BenevolentNapalm
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,490 Elo+
Party 1
He Bo
He Bo
VerumYozora
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,402 Elo+
Party 1
Ymir
Ymir
looper2403
Ymir
Level 7
God Stats
0W - 1L
1,564 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
8,889
741
4,818
6,574
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Samik3196
Achilles
10
5 / 3 / 7
8,760
730
4,745
7,835
6,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
arhiq
Merlin
11
5 / 4 / 7
9,060
755
10,122
8,245
2,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 4
8,083
674
5,735
8,422
2,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
5 / 5 / 4
8,596
716
8,018
6,733
2,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 5
7,795
650
3,370
8,845
7,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
10
10
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
4
3
6
2.33
W
Achilles
Samik3196
Achilles
5
3
7
2.83
L
5
5
4
1.4
W
Merlin
arhiq
Merlin
5
4
7
2.13
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
17,123
22,654
Taken
24,000
11,868
Mitigated
12,094
4,498
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
2,391
468
549
8,422
2,900
288
3,289
5,133
0
22,262
W
4,818
1,787
0
116
6,574
2,118
203
2,821
3,753
0
25,930
W
Achilles
Samik3196
Achilles
4,745
1,497
0
1,590
7,835
6,937
0
3,814
4,021
0
10,455
L
8,018
192
0
0
6,733
2,157
129
2,831
3,902
22,323
0
W
Merlin
arhiq
Merlin
10,122
1,250
0
2,792
8,245
2,813
0
4,769
3,476
30,411
0
L
3,370
937
294
834
8,845
7,037
0
4,038
4,807
12,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
24,474
100
Minions Killed
89
0
Camps Cleared
0
643,570
Distance Traveled
611,030
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,083
674
30
3
0
201,575
2
W
Loki
8,889
741
33
3
0
229,897
2
W
Achilles
8,760
730
15
1
0
227,754
4
L
He Bo
8,596
716
42
4
0
202,798
2
W
Merlin
9,060
755
52
4
0
185,919
0
L
Ymir
7,795
650
17
1
0
206,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role