Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
boomsan
Thor
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 157L
1,401 Elo+
Solo
He Bo
He Bo
eatsomefruits
He Bo
Level 98
God Stats
5W - 4L
1,500 SR
Queue Stats
396W - 377L
1,471 Elo+
Solo
Aphrodite
Aphrodite
iPung
Aphrodite
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,628 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,500 Elo+

VS

Team Averages
Level 128
1,500 SR
1,586 Elo+
Jormungandr
Jormungandr
EndruZ
Jormungandr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 56L
1,704 Elo+
Party 1
Olorun
Olorun
Freyrin
Olorun
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 142L
1,409 Elo+
Solo
Jing Wei
Jing Wei
Melynne
Jing Wei
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 41L
1,519 Elo+
Solo
Fenrir
Fenrir
Tasogare
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 74L
1,820 Elo+
Party 1
Sylvanus
Sylvanus
seforizor
Sylvanus
Level 126
God Stats
0W - 11L
1,500 SR
Queue Stats
853W - 882L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 3 / 19
14,411
686
33,600
39,201
55,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
 
Ullr
20
5 / 9 / 14
13,519
644
25,942
25,710
13,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
boomsan
Thor
17
1 / 9 / 11
11,623
553
14,705
21,182
10,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 3 / 10
14,578
694
28,735
12,495
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
iPung
Aphrodite
20
4 / 2 / 17
13,631
649
18,327
22,107
27,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EndruZ
Jormungandr
20
6 / 8 / 12
13,044
621
25,772
34,448
49,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Freyrin
Olorun
19
4 / 3 / 13
12,113
577
16,989
19,215
12,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Melynne
Jing Wei
19
2 / 4 / 14
11,822
563
25,240
22,198
12,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tasogare
Fenrir
20
12 / 7 / 7
13,296
633
14,408
26,944
14,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
seforizor
Sylvanus
20
2 / 4 / 18
12,342
588
15,330
32,409
40,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
90
26
Kills
26
26
Deaths
26
71
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
19
4.5
W
Ullr
 
Ullr
5
9
14
1.33
L
Jormungandr
EndruZ
Jormungandr
6
8
12
1.5
L
Olorun
Freyrin
Olorun
4
3
13
3.5
L
Jing Wei
Melynne
Jing Wei
2
4
14
2.25
L
Fenrir
Tasogare
Fenrir
12
7
7
2.21
W
Thor
boomsan
Thor
1
9
11
0.72
W
12
3
10
5.67
W
Aphrodite
iPung
Aphrodite
4
2
17
6.25
L
Sylvanus
seforizor
Sylvanus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,309
Damage
97,739
120,695
Taken
135,214
114,270
Mitigated
130,253
67,144
Healing
66,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
33,600
5,942
3,143
6,066
39,201
55,508
519
19,996
19,205
75,714
0
W
Ullr
 
Ullr
25,942
16,245
394
4,987
25,710
13,945
2,601
11,193
14,517
0
53,631
L
Jormungandr
EndruZ
Jormungandr
25,772
4,622
2,027
2,628
34,448
49,537
180
20,004
14,444
52,159
0
L
Olorun
Freyrin
Olorun
16,989
6,863
5,617
6,589
19,215
12,596
1,536
10,551
8,664
42,195
0
L
Jing Wei
Melynne
Jing Wei
25,240
19,621
5,369
5,431
22,198
12,757
386
14,302
7,896
0
49,826
L
Fenrir
Tasogare
Fenrir
14,408
2,455
544
2,166
26,944
14,573
0
16,440
10,504
0
18,895
W
Thor
boomsan
Thor
14,705
1,092
2,200
3,146
21,182
10,210
0
8,851
12,331
0
23,119
W
28,735
760
2,644
2,961
12,495
6,850
1,237
4,869
7,626
36,773
0
W
Aphrodite
iPung
Aphrodite
18,327
2,566
26,601
15,002
22,107
27,757
412
13,182
8,925
39,893
0
L
Sylvanus
seforizor
Sylvanus
15,330
616
22,016
14,031
32,409
40,790
249
19,365
13,044
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,762
Gold Earned
62,617
229
Minions Killed
189
0
Camps Cleared
0
1,829,244
Distance Traveled
1,506,030
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,411
686
67
3
0
397,464
1
W
Ullr
13,519
644
43
2
0
289,024
1
L
Jormungandr
13,044
621
38
2
0
303,902
5
L
Olorun
12,113
577
54
3
0
249,176
0
L
Jing Wei
11,822
563
77
4
0
271,816
3
L
Fenrir
13,296
633
8
0
0
338,540
2
W
Thor
11,623
553
36
2
0
326,279
9
W
He Bo
14,578
694
18
1
0
402,239
2
W
Aphrodite
13,631
649
65
3
0
414,238
0
L
Sylvanus
12,342
588
12
1
0
342,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role