Player Matchup

Merlin
Merlin
VortexxAce
Merlin
Level 7
God Stats
0W - 1L
1,098 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
VortexxCynical
Medusa
Level 5
God Stats
0W - 1L
1,041 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
VortexxShadowsYT
Izanami
Level 8
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 7
1,128 SR
1,500 Elo+

VS

Team Averages
Level 21
1,577 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ExoLag
Janus
Level 15
God Stats
4W - 5L
1,732 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VortexxAce
Merlin
10
3 / 12 / 3
9,063
647
6,978
11,640
2,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8
1 / 12 / 5
8,774
627
4,065
12,078
4,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
6 / 11 / 4
10,689
764
11,057
14,620
3,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
19 / 3 / 10
12,836
917
15,004
9,593
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
 
Bellona
12
7 / 5 / 16
10,741
767
6,813
11,893
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
ExoLag
Janus
12
5 / 2 / 16
10,603
757
7,622
7,272
1,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
31
35
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
19
3
10
8
W
Bellona
 
Bellona
7
5
16
3
W
Janus
ExoLag
Janus
5
2
16
6.5
L
Merlin
VortexxAce
Merlin
3
12
3
0.38
L
1
12
5
0.29
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
29,439
38,338
Taken
28,758
10,644
Mitigated
9,052
2,585
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,004
9,659
0
2,566
9,593
2,789
1,941
2,995
6,598
0
32,005
W
Bellona
 
Bellona
6,813
2,067
0
955
11,893
4,834
54
2,667
9,226
0
26,278
W
Janus
ExoLag
Janus
7,622
776
0
0
7,272
1,429
205
1,421
5,851
26,110
0
L
Merlin
VortexxAce
Merlin
6,978
1,265
0
404
11,640
2,828
356
2,547
9,093
20,223
0
L
4,065
1,332
0
0
12,078
4,016
55
1,694
10,384
0
6,874
L
11,057
7,134
0
2,181
14,620
3,800
1,476
3,433
11,187
0
43,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
34,180
95
Minions Killed
119
0
Camps Cleared
0
584,975
Distance Traveled
694,709
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,836
917
27
2
0
226,904
5
W
Bellona
10,741
767
40
3
0
261,505
5
W
Janus
10,603
757
52
4
0
206,300
0
L
Merlin
9,063
647
28
2
0
187,062
1
L
Medusa
8,774
627
2
0
0
200,520
2
L
Izanami
10,689
764
65
5
0
197,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role