Player Matchup

Heimdallr
Heimdallr
Chalang-M
Heimdallr
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Bastet
Bastet
DVORICH
Bastet
Level 146
God Stats
1W - 5L
1,475 SR
Queue Stats
62W - 57L
1,620 Elo+
Party 1
Hercules
Hercules
Savajh
Hercules
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 45L
1,553 Elo+
Party 1
Janus
Janus
SnuFFel2
Janus
Level 149
God Stats
3W - 2L
1,746 SR
Queue Stats
61W - 68L
1,161 Elo+
Solo
Ao Kuang
Ao Kuang
UltraLoli3
Ao Kuang
Level 21
God Stats
2W - 1L
1,916 SR
Queue Stats
79W - 76L
1,462 Elo+
Solo
Team Averages
Level 79
1,627 SR
1,459 Elo+

VS

Team Averages
Level 88
1,611 SR
1,626 Elo+
Sylvanus
Sylvanus
Arlai
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
Joregee
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,621 Elo+
Solo
Eset
Eset
SGKVulpe
Eset
Level 100
God Stats
1W - 1L
1,698 SR
Queue Stats
32W - 47L
1,037 Elo+
Solo
Ganesha
Ganesha
ZakFrags
Ganesha
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 74L
1,907 Elo+
Party 2
Arachne
Arachne
tyran35
Arachne
Level 43
God Stats
38W - 17L
1,858 SR
Queue Stats
48W - 25L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chalang-M
Heimdallr
20
3 / 11 / 9
14,812
617
10,639
23,781
7,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
DVORICH
Bastet
20
8 / 5 / 14
17,107
713
36,182
24,432
18,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Savajh
Hercules
20
6 / 6 / 16
16,770
699
28,293
39,981
56,904
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
SnuFFel2
Janus
20
8 / 9 / 10
17,910
746
32,874
19,477
6,605
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
UltraLoli3
Ao Kuang
20
7 / 6 / 9
16,651
694
23,085
29,907
13,496
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arlai
Sylvanus
20
13 / 4 / 17
20,570
857
23,254
40,548
50,608
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
Joregee
Heimdallr
20
8 / 5 / 12
18,593
775
21,676
27,437
13,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
20
4 / 10 / 21
16,567
690
24,505
30,415
10,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ZakFrags
Ganesha
20
2 / 2 / 32
18,314
763
24,778
28,218
32,316
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
tyran35
Arachne
20
10 / 11 / 7
18,327
764
19,143
30,559
11,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
126
32
Kills
37
37
Deaths
32
58
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arlai
Sylvanus
13
4
17
5.38
L
Heimdallr
Chalang-M
Heimdallr
3
11
9
0.68
L
Bastet
DVORICH
Bastet
8
5
14
3
W
Heimdallr
Joregee
Heimdallr
8
5
12
2.8
W
Eset
4
10
21
1.45
L
Hercules
Savajh
Hercules
6
6
16
2.33
L
Janus
SnuFFel2
Janus
8
9
10
1.44
L
Ao Kuang
UltraLoli3
Ao Kuang
7
6
9
1.92
W
Ganesha
ZakFrags
Ganesha
2
2
32
9
W
Arachne
tyran35
Arachne
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,073
Damage
113,356
137,578
Taken
157,177
103,900
Mitigated
117,869
19,448
Healing
60,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arlai
Sylvanus
23,254
4,999
9,805
15,673
40,548
50,608
142
16,339
24,209
39,102
1,110
L
Heimdallr
Chalang-M
Heimdallr
10,639
2,616
0
298
23,781
7,940
0
15,218
7,500
0
39,065
L
Bastet
DVORICH
Bastet
36,182
4,731
0
120
24,432
18,955
1,964
13,165
10,505
0
66,690
W
Heimdallr
Joregee
Heimdallr
21,676
7,488
1,825
6,582
27,437
13,005
2,020
10,656
16,781
0
59,743
W
Eset
24,505
1,265
4,508
8,995
30,415
10,158
101
7,705
22,710
61,826
0
L
Hercules
Savajh
Hercules
28,293
10,717
0
9,078
39,981
56,904
0
14,465
23,861
0
54,409
L
Janus
SnuFFel2
Janus
32,874
419
0
3,449
19,477
6,605
1
11,000
8,190
95,784
0
L
Ao Kuang
UltraLoli3
Ao Kuang
23,085
3,351
0
6,503
29,907
13,496
31
16,707
12,921
66,245
0
W
Ganesha
ZakFrags
Ganesha
24,778
2,544
0
5,256
28,218
32,316
168
9,199
19,019
55,419
0
W
Arachne
tyran35
Arachne
19,143
14,903
0
7,491
30,559
11,782
3,467
12,359
17,643
0
80,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,250
Gold Earned
92,371
463
Minions Killed
420
11
Camps Cleared
4
2,223,609
Distance Traveled
2,192,830
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
20,570
857
110
5
0
470,420
2
L
Heimdallr
14,812
617
60
3
2
373,767
0
L
Bastet
17,107
713
67
3
1
512,625
4
W
Heimdallr
18,593
775
99
4
0
410,403
1
W
Eset
16,567
690
84
4
0
396,012
0
L
Hercules
16,770
699
80
3
1
435,655
4
L
Janus
17,910
746
159
7
2
479,951
1
L
Ao Kuang
16,651
694
97
4
5
421,611
8
W
Ganesha
18,314
763
16
1
0
504,904
5
W
Arachne
18,327
764
111
5
4
411,091
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role