Player Matchup

Jormungandr
Jormungandr
D4V3H4HN
Jormungandr
Level 27
God Stats
46W - 39L
1,605 SR
Queue Stats
77W - 75L
1,526 Elo+
Party 1
Medusa
Medusa
L0L T0M
Medusa
Level 17
God Stats
12W - 7L
1,484 SR
Queue Stats
12W - 7L
1,520 Elo+
Party 1
He Bo
He Bo
ThunderNugget92
He Bo
Level 109
God Stats
3W - 2L
1,647 SR
Queue Stats
26W - 22L
1,605 Elo+
Party 1
Team Averages
Level 51
1,579 SR
1,550 Elo+

VS

Team Averages
Level 17
1,461 SR
1,433 Elo+
Merlin
Merlin
DemonCrusader70
Merlin
Level 8
God Stats
42W - 105L
1,385 SR
Queue Stats
172W - 282L
1,291 Elo+
Solo
Neith
Neith
TheBigBadBoss21
Neith
Level 15
God Stats
2W - 2L
1,294 SR
Queue Stats
41W - 49L
1,488 Elo+
Solo
Thor
Thor
xremixtentails
Thor
Level 29
God Stats
4W - 2L
1,703 SR
Queue Stats
6W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D4V3H4HN
Jormungandr
12
5 / 2 / 13
10,558
812
4,074
12,372
9,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
L0L T0M
Medusa
12
6 / 4 / 8
9,930
764
4,682
7,766
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
16 / 3 / 8
12,371
952
20,237
9,351
2,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
7,552
581
2,834
10,283
3,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 7 / 3
9,113
701
5,966
13,596
4,496
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 9 / 2
10,256
789
8,709
11,982
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
27
Kills
7
9
Deaths
27
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D4V3H4HN
Jormungandr
5
2
13
5.75
L
0
11
3
0.14
W
Medusa
L0L T0M
Medusa
6
4
8
2.5
L
2
7
3
0.5
W
16
3
8
6.67
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
17,509
29,489
Taken
35,861
14,577
Mitigated
11,656
7,798
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D4V3H4HN
Jormungandr
4,074
1,289
819
2,237
12,372
9,368
734
1,995
10,377
27,735
0
L
2,834
440
0
0
10,283
3,046
220
6,899
3,384
11,934
0
W
Medusa
L0L T0M
Medusa
4,682
2,378
0
1,115
7,766
2,401
2,012
984
6,782
0
18,521
L
5,966
1,719
0
1,921
13,596
4,496
769
8,920
4,676
0
31,913
W
20,237
1,736
0
3,627
9,351
2,808
336
449
8,616
53,936
0
L
8,709
2,619
0
0
11,982
4,114
380
8,496
3,486
0
27,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
26,921
140
Minions Killed
124
0
Camps Cleared
0
685,385
Distance Traveled
555,984
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,558
812
38
3
0
243,418
1
L
Merlin
7,552
581
22
2
0
168,759
0
W
Medusa
9,930
764
31
2
0
238,803
1
L
Neith
9,113
701
70
5
0
187,744
1
W
He Bo
12,371
952
71
5
0
203,164
3
L
Thor
10,256
789
32
2
0
199,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role