Player Matchup

Artemis
Artemis
 
Artemis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ScratchSnach
Freya
Level 16
God Stats
1W - 2L
1,192 SR
Queue Stats
33W - 39L
1,104 Elo+
Party 1
Bacchus
Bacchus
WaylonChaos
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,061 Elo+
Solo
Team Averages
Level 32
1,397 SR
1,222 Elo+

VS

Team Averages
Level 20
1,441 SR
1,257 Elo+
Jormungandr
Jormungandr
Deathhead702
Jormungandr
Level 13
God Stats
2W - 6L
1,612 SR
Queue Stats
10W - 26L
1,002 Elo+
Solo
Neith
Neith
IanOsorio002
Neith
Level 27
God Stats
27W - 26L
1,569 SR
Queue Stats
93W - 109L
1,270 Elo+
Solo
Hercules
Hercules
KannonBall_13
Hercules
Level 19
God Stats
1W - 3L
1,141 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
11 / 8 / 2
15,335
730
24,646
21,268
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 10 / 5
13,650
650
7,916
20,529
5,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
WaylonChaos
Bacchus
8
1 / 2 / 4
11,051
526
4,198
6,628
4,185
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deathhead702
Jormungandr
11
0 / 6 / 7
11,665
555
1,025
12,859
4,731
18
12 / 6 / 5
16,505
786
23,581
23,066
8,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
KannonBall_13
Hercules
10
6 / 3 / 4
12,550
598
7,239
10,506
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
15
Kills
18
20
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
11
8
2
1.5
W
Jormungandr
Deathhead702
Jormungandr
0
6
7
0.58
W
12
6
5
2.42
W
Hercules
KannonBall_13
Hercules
6
3
4
2.67
L
3
10
5
0.55
L
Bacchus
WaylonChaos
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,760
Damage
31,845
48,425
Taken
46,431
16,732
Mitigated
17,241
14,495
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
24,646
14,894
318
8,056
21,268
6,979
2,710
785
20,483
0
66,576
W
Jormungandr
Deathhead702
Jormungandr
1,025
79
0
819
12,859
4,731
0
2,468
10,391
14,085
0
W
23,581
14,995
0
11,910
23,066
8,468
2,467
6,791
16,275
0
110,167
W
Hercules
KannonBall_13
Hercules
7,239
1,446
0
2,449
10,506
4,042
0
3,536
6,970
0
19,807
L
7,916
2,729
624
4,921
20,529
5,568
702
115
20,414
20,387
0
L
Bacchus
WaylonChaos
Bacchus
4,198
483
159
417
6,628
4,185
0
404
6,224
11,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
40,720
99
Minions Killed
199
0
Camps Cleared
0
799,616
Distance Traveled
754,973
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,335
730
68
3
0
343,222
3
W
Jormungandr
11,665
555
15
1
0
250,868
2
W
Neith
16,505
786
150
7
0
285,892
0
W
Hercules
12,550
598
34
2
0
218,213
6
L
Freya
13,650
650
14
1
0
341,075
1
L
Bacchus
11,051
526
17
1
0
115,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role