Player Matchup

Discordia
Discordia
Avoid Jazzy
Discordia
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 52L
1,550 Elo+
Party 3
Medusa
Medusa
Pabaoo Pagichoo
Medusa
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
215W - 205L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
Voltik
Ne Zha
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 41L
1,550 Elo+
Party 3
Fenrir
Fenrir
quique vader
Fenrir
Level 155
God Stats
1W - 1L
1,580 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
He Bo
He Bo
vzPUNISHERzv
He Bo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 124L
1,574 Elo+
Party 1
Team Averages
Level 155
1,516 SR
1,550 Elo+

VS

Team Averages
Level 128
1,561 SR
1,611 Elo+
Mercury
Mercury
BigEZ44
Mercury
Level 109
God Stats
20W - 23L
1,414 SR
Queue Stats
334W - 270L
1,446 Elo+
Party 4
Hercules
Hercules
Chivisal
Hercules
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 40L
1,759 Elo+
Solo
Odin
Odin
MyOwnGrandpa
Odin
Level 117
God Stats
8W - 1L
1,801 SR
Queue Stats
232W - 235L
1,711 Elo+
Party 2
Ullr
Ullr
urplayingthegoat
Ullr
Level 123
God Stats
34W - 25L
1,773 SR
Queue Stats
516W - 440L
1,469 Elo+
Party 4
Chronos
Chronos
xxWALDO117xx
Chronos
Level 156
God Stats
4W - 3L
1,316 SR
Queue Stats
539W - 562L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avoid Jazzy
Discordia
20
5 / 3 / 7
16,610
519
19,758
13,327
5,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 10 / 8
15,481
484
15,504
26,516
11,034
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Voltik
Ne Zha
20
6 / 5 / 7
17,526
548
14,106
25,636
14,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
6 / 12 / 5
16,212
507
22,818
38,891
42,716
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 9 / 5
14,950
467
15,931
18,942
19,737

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigEZ44
Mercury
20
5 / 6 / 14
18,510
578
15,879
23,501
9,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Chivisal
Hercules
20
12 / 1 / 14
19,593
612
19,594
28,062
43,595
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 11
18,265
571
22,213
28,271
38,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 7 / 7
20,234
632
24,296
22,071
9,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
xxWALDO117xx
Chronos
20
5 / 9 / 8
17,505
547
12,609
21,332
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
28
Kills
39
39
Deaths
28
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
Avoid Jazzy
Discordia
5
3
7
2.83
W
Mercury
BigEZ44
Mercury
5
6
14
2
W
Hercules
Chivisal
Hercules
12
1
14
19
W
7
5
11
2.5
L
7
10
8
1.1
L
Ne Zha
Voltik
Ne Zha
6
5
7
1.9
L
Fenrir
6
12
5
0.71
W
10
7
7
1.93
L
4
9
5
0.72
W
Chronos
xxWALDO117xx
Chronos
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,117
Damage
94,591
123,312
Taken
123,237
92,737
Mitigated
109,245
28,541
Healing
36,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Avoid Jazzy
Discordia
19,758
1,193
0
580
13,327
5,092
0
165
13,162
125,770
0
W
Mercury
BigEZ44
Mercury
15,879
9,155
0
8,571
23,501
9,407
1,231
7,105
16,396
0
159,048
W
Hercules
Chivisal
Hercules
19,594
5,420
0
15,421
28,062
43,595
816
9,183
18,879
609
72,160
W
22,213
6,251
0
8,153
28,271
38,418
3,268
4,234
24,037
0
108,629
L
15,504
6,643
0
6,561
26,516
11,034
1,791
5,218
21,298
0
87,994
L
Ne Zha
Voltik
Ne Zha
14,106
4,317
0
8,268
25,636
14,158
0
2,445
23,191
0
135,177
L
Fenrir
22,818
8,677
0
10,485
38,891
42,716
2,189
1,484
37,407
0
109,632
W
24,296
11,294
0
2,012
22,071
9,131
3,983
9,034
13,037
0
164,306
L
15,931
1,551
0
2,647
18,942
19,737
186
3,906
15,036
110,840
0
W
Chronos
xxWALDO117xx
Chronos
12,609
4,923
0
1,943
21,332
8,694
4,621
6,847
14,485
137,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,779
Gold Earned
94,107
843
Minions Killed
907
0
Camps Cleared
0
2,702,719
Distance Traveled
3,196,426
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,610
519
215
7
0
618,236
13
W
Mercury
18,510
578
197
6
0
719,729
0
W
Hercules
19,593
612
76
2
0
701,046
10
W
Odin
18,265
571
183
6
0
589,680
10
L
Medusa
15,481
484
131
4
0
502,241
6
L
Ne Zha
17,526
548
174
5
0
674,936
10
L
Fenrir
16,212
507
168
5
0
432,696
0
W
Ullr
20,234
632
258
8
0
604,346
2
L
He Bo
14,950
467
155
5
0
474,610
8
W
Chronos
17,505
547
193
6
0
581,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role