Player Matchup

Bacchus
Bacchus
Gold II
Fimior
Bacchus
Gold II
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 222L
1,704 MMR
Solo
Medusa
Medusa
Gold III
Sword80
Medusa
Gold III
Level 36
God Stats
122W - 121L
1,519 SR
Queue Stats
154W - 156L
1,694 MMR
Solo
Chang'e
Chang'e
Silver II
itaan
Chang'e
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,686 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,506 SR
1,695 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,518 SR
1,692 MMR
Cupid
Cupid
Platinum V
AlexNickel
Cupid
Platinum V
Level 146
God Stats
15W - 8L
1,500 SR
Queue Stats
208W - 187L
1,650 MMR
Party 1
Sobek
Sobek
Platinum IV
Sw4TAlaaN
Sobek
Platinum IV
Level 123
God Stats
7W - 12L
1,533 SR
Queue Stats
181W - 157L
1,749 MMR
Party 1
Scylla
Scylla
Platinum V
ŁukaszMagical
Scylla
Platinum V
Level 129
God Stats
14W - 24L
1,520 SR
Queue Stats
419W - 464L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fimior
Bacchus
14
3 / 6 / 7
14,066
612
11,872
21,845
28,808
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Sword80
Medusa
15
5 / 5 / 6
14,503
631
18,774
16,803
6,012
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
itaan
Chang'e
15
6 / 6 / 5
14,604
635
18,918
19,470
9,428
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneHeraOdinTerraHeimdallr

VS

Bans
ThothHou YiZeusUllrHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
9 / 2 / 5
15,908
692
18,276
16,071
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Sw4TAlaaN
Sobek
15
2 / 5 / 14
15,742
684
10,778
20,941
26,483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 7 / 7
15,056
655
19,264
18,135
4,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
14
Kills
17
17
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
2
5
5.75
L
Bacchus
Fimior
Bacchus
3
6
7
1.08
W
Sobek
Sw4TAlaaN
Sobek
2
5
14
1.8
L
Medusa
Sword80
Medusa
5
5
6
1.6
L
Chang'e
itaan
Chang'e
6
6
5
1.42
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,564
Damage
48,318
58,118
Taken
55,147
44,248
Mitigated
36,510
17,808
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
18,276
9,080
2,768
5,551
16,071
5,095
3,065
12,020
4,051
0
78,869
L
Bacchus
Fimior
Bacchus
11,872
613
462
3,557
21,845
28,808
94
9,832
12,013
32,208
0
W
Sobek
Sw4TAlaaN
Sobek
10,778
381
0
4,080
20,941
26,483
63
8,458
12,483
31,165
0
L
Medusa
Sword80
Medusa
18,774
8,824
0
2,322
16,803
6,012
936
10,037
6,766
0
90,757
L
Chang'e
itaan
Chang'e
18,918
1,763
4,000
7,467
19,470
9,428
583
10,496
8,974
76,832
0
W
19,264
1,615
0
4,469
18,135
4,932
607
10,370
7,765
65,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
46,706
248
Minions Killed
224
0
Camps Cleared
0
1,232,822
Distance Traveled
1,245,869
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,908
692
106
5
0
425,940
4
L
Bacchus
14,066
612
33
1
0
412,896
8
W
Sobek
15,742
684
30
1
0
463,019
8
L
Medusa
14,503
631
106
5
0
397,940
8
L
Chang'e
14,604
635
109
5
0
421,986
10
W
Scylla
15,056
655
88
4
0
356,910
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role