Player Matchup

Bellona
Bellona
Amerakai
Bellona
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 43L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
KroniK Theory
Baron Samedi
Level 81
God Stats
17W - 12L
1,827 SR
Queue Stats
678W - 643L
1,464 Elo+
Solo
Fafnir
Fafnir
MAN HUNT LIFE
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,386 Elo+
Party 1
Da Ji
Da Ji
smd_sloth
Da Ji
Level 100
God Stats
12W - 4L
1,500 SR
Queue Stats
124W - 97L
1,233 Elo+
Solo
Rama
Rama
soccer ace
Rama
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 112L
1,489 Elo+
Party 1
Team Averages
Level 101
1,565 SR
1,391 Elo+

VS

Team Averages
Level 98
1,526 SR
1,434 Elo+
Osiris
Osiris
Grandeur_zz
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,525 Elo+
Solo
Arachne
Arachne
Hank Dank
Arachne
Level 83
God Stats
115W - 95L
1,628 SR
Queue Stats
272W - 267L
1,541 Elo+
Solo
The Morrigan
The Morrigan
The-VerValen-
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 196L
1,381 Elo+
Solo
Tyr
Tyr
VaultGuyBrah
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 197L
1,351 Elo+
Solo
Olorun
Olorun
XxDonGermanYxX
Olorun
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amerakai
Bellona
19
2 / 2 / 5
12,794
512
13,750
15,582
20,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
KroniK Theory
Baron Samedi
20
7 / 1 / 11
13,711
548
15,952
10,293
5,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 5 / 15
13,675
547
8,294
19,431
21,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
smd_sloth
Da Ji
20
13 / 0 / 12
14,513
581
26,488
16,869
8,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 0 / 7
13,392
536
9,800
13,976
5,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 10 / 2
10,231
409
8,846
21,877
14,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Hank Dank
Arachne
17
5 / 7 / 3
11,897
476
14,982
20,256
7,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
The-VerValen-
The Morrigan
18
2 / 6 / 2
12,630
505
8,231
14,537
9,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 2 / 3
11,539
462
8,847
22,467
31,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 5 / 3
9,352
374
3,339
13,704
3,972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
30
Kills
8
8
Deaths
30
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amerakai
Bellona
2
2
5
2.25
L
Osiris
1
10
2
0.2
L
Arachne
Hank Dank
Arachne
5
7
3
0.93
W
Baron Samedi
KroniK Theory
Baron Samedi
7
1
11
12.5
W
4
5
15
2.3
L
The Morrigan
The-VerValen-
The Morrigan
2
6
2
0.5
L
0
2
3
0.75
L
0
5
3
0.3
W
Da Ji
smd_sloth
Da Ji
13
0
12
19
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,284
Damage
44,245
76,151
Taken
92,841
60,855
Mitigated
67,213
33,800
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amerakai
Bellona
13,750
4,185
0
7,880
15,582
20,329
1,007
1,268
14,314
0
73,759
L
Osiris
8,846
3,801
0
260
21,877
14,577
504
8,406
13,471
0
60,902
L
Arachne
Hank Dank
Arachne
14,982
11,768
783
6,035
20,256
7,327
1,439
5,578
14,678
0
79,776
W
Baron Samedi
KroniK Theory
Baron Samedi
15,952
677
2,261
3,901
10,293
5,305
653
999
9,294
93,989
0
W
8,294
2,328
287
3,965
19,431
21,583
862
4,242
15,189
34,967
0
L
The Morrigan
The-VerValen-
The Morrigan
8,231
1,815
0
1,115
14,537
9,412
426
3,108
11,168
72,102
393
L
8,847
2,138
0
10,576
22,467
31,925
778
4,534
17,933
0
74,108
L
3,339
1,447
1,017
4,590
13,704
3,972
486
2,359
11,345
42,417
0
W
Da Ji
smd_sloth
Da Ji
26,488
7,762
0
7,117
16,869
8,133
6,872
3,591
13,278
0
107,623
W
9,800
8,898
0
8,389
13,976
5,505
2,232
4,280
9,696
0
110,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,085
Gold Earned
55,649
600
Minions Killed
569
0
Camps Cleared
0
2,265,460
Distance Traveled
2,083,538
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,794
512
112
4
0
456,198
3
L
Osiris
10,231
409
103
4
0
374,049
1
L
Arachne
11,897
476
108
4
0
449,015
1
W
Baron Samedi
13,711
548
121
5
0
459,401
8
W
Fafnir
13,675
547
34
1
0
434,442
3
L
The Morrigan
12,630
505
129
5
0
376,848
2
L
Tyr
11,539
462
142
6
0
455,236
9
L
Olorun
9,352
374
87
3
0
428,390
2
W
Da Ji
14,513
581
141
6
0
509,457
4
W
Rama
13,392
536
192
8
0
405,962
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role