Player Matchup

Cernunnos
Cernunnos
CalmDownImHere97
Cernunnos
Level 104
God Stats
20W - 8L
1,694 SR
Queue Stats
170W - 173L
1,525 Elo+
Party 1
Tyr
Tyr
TheLeon04
Tyr
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 96L
1,542 Elo+
Party 1
Nox
Nox
rattenklöte
Nox
Level 17
God Stats
37W - 20L
1,681 SR
Queue Stats
71W - 59L
1,506 Elo+
Party 1
Team Averages
Level 80
1,625 SR
1,525 Elo+

VS

Team Averages
Level 37
1,514 SR
1,641 Elo+
King Arthur
King Arthur
CaseCasey0204
King Arthur
Level 89
God Stats
15W - 9L
1,562 SR
Queue Stats
65W - 54L
1,629 Elo+
Party 2
Odin
Odin
MastaMilkman
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2
Sol
Sol
k7ttygamer
Sol
Level 9
God Stats
0W - 2L
1,479 SR
Queue Stats
4W - 6L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
10 / 1 / 6
17,630
630
23,763
22,915
9,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 13
16,505
589
12,380
29,138
31,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 11
16,762
599
17,004
15,887
6,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseCasey0204
King Arthur
13
0 / 4 / 1
13,935
498
9,465
24,058
40,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 12 / 2
15,504
554
20,778
23,324
20,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 2 / 2
16,793
600
21,418
17,275
5,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
6
6
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
10
1
6
13
L
King Arthur
CaseCasey0204
King Arthur
0
4
1
0.13
L
3
12
2
0.33
W
2
3
13
2.83
L
3
2
2
2
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,147
Damage
51,661
67,940
Taken
64,657
48,476
Mitigated
66,532
32,864
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
23,763
10,365
0
7,463
22,915
9,937
1,382
5,719
17,196
0
140,732
L
King Arthur
CaseCasey0204
King Arthur
9,465
1,456
0
5,906
24,058
40,041
0
6,245
17,813
460
43,908
L
20,778
2,598
0
1,992
23,324
20,577
0
5,794
17,530
0
53,676
W
12,380
1,633
1,214
14,269
29,138
31,805
205
9,499
19,639
405
69,698
L
21,418
3,055
0
5,178
17,275
5,914
128
5,008
12,267
103,645
0
W
17,004
344
2,089
7,829
15,887
6,734
632
6,646
9,241
60,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
46,232
339
Minions Killed
266
0
Camps Cleared
0
1,508,425
Distance Traveled
1,435,958
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,630
630
161
6
0
455,654
4
L
King Arthur
13,935
498
51
2
0
470,592
0
L
Odin
15,504
554
65
2
0
438,368
3
W
Tyr
16,505
589
95
3
0
558,015
1
L
Sol
16,793
600
150
5
0
526,998
6
W
Nox
16,762
599
83
3
0
494,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role