Player Matchup

Anhur
Anhur
CorruptedChronos
Anhur
Level 144
God Stats
8W - 7L
1,529 SR
Queue Stats
118W - 89L
1,723 Elo+
Party 1
Ra
Ra
Dilmos
Ra
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 61L
1,618 Elo+
Party 1
Fenrir
Fenrir
PlusUltraUllr
Fenrir
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
310W - 378L
1,555 Elo+
Party 1
Team Averages
Level 143
1,510 SR
1,632 Elo+

VS

Team Averages
Level 110
1,428 SR
1,709 Elo+
Merlin
Merlin
CAPSBI
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,884 Elo+
Party 2
Ratatoskr
Ratatoskr
Domivat24
Ratatoskr
Level 97
God Stats
23W - 12L
1,285 SR
Queue Stats
497W - 393L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Jannox
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
21,472
693
25,334
28,281
10,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
18
3 / 10 / 8
18,468
596
21,033
28,352
7,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 8 / 9
18,100
584
18,758
40,510
34,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CAPSBI
Merlin
20
10 / 6 / 12
21,182
683
37,441
25,617
10,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Domivat24
Ratatoskr
20
12 / 4 / 10
20,747
669
29,781
28,541
13,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Jannox
Sylvanus
18
4 / 6 / 16
19,508
629
16,091
35,069
47,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
16
Kills
26
26
Deaths
16
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
CAPSBI
Merlin
10
6
12
2.67
L
10
8
6
1.63
L
Ra
3
10
8
0.7
W
Ratatoskr
Domivat24
Ratatoskr
12
4
10
4.25
W
Sylvanus
Jannox
Sylvanus
4
6
16
2
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
83,313
97,143
Taken
89,227
52,625
Mitigated
71,619
25,349
Healing
27,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CAPSBI
Merlin
37,441
2,852
0
1,272
25,617
10,642
2,500
6,347
19,270
181,314
0
L
25,334
14,304
0
2,833
28,281
10,714
2,891
15,933
12,348
0
106,513
L
Ra
21,033
1,642
7,783
9,539
28,352
7,268
468
15,177
13,175
97,622
0
W
Ratatoskr
Domivat24
Ratatoskr
29,781
8,287
0
4,397
28,541
13,567
1,444
5,965
22,576
0
116,808
W
Sylvanus
Jannox
Sylvanus
16,091
3,701
10,109
11,758
35,069
47,410
758
9,209
25,860
44,689
0
L
18,758
6,461
0
5,194
40,510
34,643
87
22,517
17,993
0
51,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
61,437
368
Minions Killed
369
0
Camps Cleared
0
1,559,975
Distance Traveled
1,601,317
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,182
683
219
7
0
497,825
2
L
Anhur
21,472
693
172
6
0
503,851
4
L
Ra
18,468
596
131
4
0
516,880
10
W
Ratatoskr
20,747
669
107
3
0
607,645
3
W
Sylvanus
19,508
629
43
1
0
495,847
8
L
Fenrir
18,100
584
65
2
0
539,244
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role