Player Matchup

Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Salmanpollas
Cupid
Silver II
Level 124
God Stats
35W - 41L
1,646 SR
Queue Stats
83W - 114L
1,390 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
koko112
Baron Samedi
Silver IV
Level 141
God Stats
3W - 1L
1,797 SR
Queue Stats
8W - 8L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,648 SR
1,447 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,361 SR
1,500 MMR
Anhur
Anhur
Bronze I
FredbearsPizza
Anhur
Bronze I
Level 68
God Stats
1W - 5L
1,285 SR
Queue Stats
40W - 51L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Pers0Ha
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
YoungBush1
Chaac
Bronze III
Level 31
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
11 / 3 / 3
11,204
800
13,956
12,338
4,684
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 1 / 6
10,431
745
8,004
6,753
2,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
koko112
Baron Samedi
13
3 / 1 / 10
10,475
748
10,287
10,382
4,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusHerculesOdinAnubisBacchus

VS

Bans
KaliNeithYmirMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
8,651
618
6,257
11,523
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Pers0Ha
Kukulkan
10
0 / 6 / 2
8,651
618
6,308
10,597
5,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
10
2 / 5 / 0
8,827
631
6,948
14,363
13,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
3
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
3
3
4.17
L
1
9
3
0.28
L
Kukulkan
Pers0Ha
Kukulkan
0
6
2
0.17
W
6
1
6
9
L
Chaac
2
5
0
0.4
W
Baron Samedi
koko112
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
19,513
29,473
Taken
36,483
11,412
Mitigated
22,352
13,097
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,956
4,809
0
5,236
12,338
4,684
70
2,406
9,932
0
48,911
L
6,257
2,628
0
481
11,523
3,344
137
2,313
9,210
0
17,957
L
Kukulkan
Pers0Ha
Kukulkan
6,308
511
0
744
10,597
5,090
0
3,043
7,554
36,463
0
W
8,004
5,022
401
2,118
6,753
2,171
1,441
2,340
4,413
0
38,361
L
Chaac
6,948
685
0
3,094
14,363
13,918
0
5,007
9,356
0
17,755
W
Baron Samedi
koko112
Baron Samedi
10,287
1,550
685
4,657
10,382
4,557
896
1,582
8,800
50,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
26,129
211
Minions Killed
133
0
Camps Cleared
0
801,494
Distance Traveled
705,400
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,204
800
58
4
0
274,086
3
L
Anhur
8,651
618
36
3
0
208,790
1
L
Kukulkan
8,651
618
86
6
0
241,035
2
W
Cupid
10,431
745
51
4
0
273,007
2
L
Chaac
8,827
631
11
1
0
255,575
1
W
Baron Samedi
10,475
748
102
7
0
254,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role