Player Matchup

Chaac
Chaac
DSP Pred
Chaac
Level 45
God Stats
1W - 0L
1,292 SR
Queue Stats
40W - 37L
1,807 Elo+
Party 2
Cupid
Cupid
I Im Moist AF I
Cupid
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Janus
Janus
spade3112002
Janus
Level 149
God Stats
2W - 1L
1,729 SR
Queue Stats
42W - 28L
1,410 Elo+
Party 2
Team Averages
Level 74
1,507 SR
1,572 Elo+

VS

Team Averages
Level 62
1,586 SR
1,605 Elo+
Susano
Susano
GaaraShukaku77
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
PhillyUpTopp
Chaac
Level 72
God Stats
12W - 6L
1,757 SR
Queue Stats
113W - 108L
1,616 Elo+
Party 1
Janus
Janus
Spade Tempa
Janus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 153L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSP Pred
Chaac
14
16 / 2 / 12
12,409
827
17,047
17,306
12,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
11 / 2 / 13
11,506
767
8,544
7,149
2,355
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
7 / 0 / 20
11,205
747
9,538
5,380
1,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 16 / 1
8,698
580
3,625
14,911
4,470
9
2 / 7 / 1
8,722
581
8,475
16,158
15,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 12 / 2
9,076
605
5,275
10,863
2,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
34
Kills
4
4
Deaths
35
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
DSP Pred
Chaac
16
2
12
11
L
1
16
1
0.09
W
11
2
13
8.75
L
2
7
1
0.36
L
1
12
2
0.17
W
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
17,375
29,835
Taken
41,932
16,475
Mitigated
23,091
13,743
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DSP Pred
Chaac
17,047
6,112
0
8,364
17,306
12,603
774
2,227
15,079
0
44,239
L
3,625
502
0
0
14,911
4,470
0
3,713
11,198
0
9,113
W
8,544
4,396
537
2,307
7,149
2,355
948
2,215
4,934
0
20,538
L
8,475
1,346
359
5,141
16,158
15,851
0
3,984
12,174
0
21,169
L
5,275
654
0
0
10,863
2,770
0
1,877
8,986
24,026
0
W
9,538
803
553
1,982
5,380
1,517
117
833
4,547
30,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
26,496
136
Minions Killed
79
0
Camps Cleared
0
859,341
Distance Traveled
646,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,409
827
62
4
0
281,947
0
L
Susano
8,698
580
18
1
0
198,868
3
W
Cupid
11,506
767
23
2
0
271,355
0
L
Chaac
8,722
581
25
2
0
218,768
1
L
Janus
9,076
605
36
2
0
228,965
0
W
Janus
11,205
747
51
3
0
306,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role