Player Matchup

Chang'e
Chang'e
DistructorYT24
Chang'e
Level 40
God Stats
0W - 3L
1,275 SR
Queue Stats
40W - 60L
1,165 Elo+
Solo
Loki
Loki
ja_ja_salu2
Loki
Level 25
God Stats
2W - 8L
1,064 SR
Queue Stats
65W - 64L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
lokopany
Sun Wukong
Level 42
God Stats
1W - 1L
1,263 SR
Queue Stats
183W - 358L
1,258 Elo+
Solo
Team Averages
Level 36
1,201 SR
1,219 Elo+

VS

Team Averages
Level 35
1,704 SR
1,257 Elo+
Chang'e
Chang'e
Broken-Blem
Chang'e
Level 28
God Stats
41W - 24L
1,580 SR
Queue Stats
442W - 412L
1,549 Elo+
Solo
Khepri
Khepri
Kultchud
Khepri
Level 9
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 11L
1,012 Elo+
Solo
Medusa
Medusa
donmada90
Medusa
Level 68
God Stats
32W - 23L
1,813 SR
Queue Stats
96W - 141L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
10,110
562
11,356
13,383
7,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 6
10,415
579
8,866
13,533
4,500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
lokopany
Sun Wukong
11
6 / 3 / 1
10,901
606
7,221
19,344
7,955
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Broken-Blem
Chang'e
12
2 / 2 / 8
11,174
621
16,337
15,748
9,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kultchud
Khepri
10
0 / 6 / 7
10,459
581
2,440
15,804
13,301
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
donmada90
Medusa
17
11 / 0 / 1
13,767
765
18,372
10,885
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
13
13
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Broken-Blem
Chang'e
2
2
8
3
L
0
3
7
1.17
W
Khepri
Kultchud
Khepri
0
6
7
0.58
W
Medusa
donmada90
Medusa
11
0
1
11.5
L
2
7
6
0.71
L
Sun Wukong
lokopany
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
37,149
46,260
Taken
42,437
20,318
Mitigated
27,350
4,268
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Broken-Blem
Chang'e
16,337
1,561
1,306
6,661
15,748
9,694
685
6,506
9,242
41,191
0
L
11,356
1,595
1,275
1,695
13,383
7,863
532
5,922
7,461
35,595
0
W
Khepri
Kultchud
Khepri
2,440
543
0
856
15,804
13,301
156
3,013
12,791
24,592
0
W
Medusa
donmada90
Medusa
18,372
10,724
294
7,119
10,885
4,355
2,432
2,339
8,546
0
104,342
L
8,866
4,489
0
923
13,533
4,500
102
5,108
8,425
0
27,908
L
Sun Wukong
lokopany
Sun Wukong
7,221
3,128
0
375
19,344
7,955
659
7,783
11,561
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
35,400
157
Minions Killed
225
0
Camps Cleared
0
968,185
Distance Traveled
917,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,174
621
41
2
0
340,408
3
L
Chang'e
10,110
562
58
3
0
323,891
0
W
Khepri
10,459
581
33
2
0
266,975
1
W
Medusa
13,767
765
151
8
0
310,436
0
L
Loki
10,415
579
32
2
0
309,078
0
L
Sun Wukong
10,901
606
67
4
0
335,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role