Player Matchup

Horus
Horus
Foxxsu
Horus
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,547 Elo+
Party 1
Merlin
Merlin
SloudCrife
Merlin
Level 129
God Stats
2W - 1L
1,472 SR
Queue Stats
24W - 22L
1,866 Elo+
Solo
Ullr
Ullr
demonic_shutdown
Ullr
Level 87
God Stats
4W - 11L
1,212 SR
Queue Stats
120W - 143L
1,442 Elo+
Party 1
Team Averages
Level 97
1,395 SR
1,618 Elo+

VS

Team Averages
Level 121
1,500 SR
1,755 Elo+
Serqet
Serqet
Il Drak lI
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,841 Elo+
Party 2
Terra
Terra
WolfZelth
Terra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,896 Elo+
Party 2
Zeus
Zeus
o Hi Its Venom
Zeus
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 54L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Foxxsu
Horus
13
2 / 3 / 17
14,818
644
9,226
26,924
26,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
SloudCrife
Merlin
18
15 / 1 / 7
16,523
718
26,675
16,819
5,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 11
14,626
636
18,753
15,731
5,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Il Drak lI
Serqet
12
3 / 11 / 2
12,608
548
8,079
20,877
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Terra
WolfZelth
Terra
14
2 / 6 / 3
13,860
603
11,859
28,680
26,850
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 3
12,156
529
18,471
13,825
4,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
23
Kills
6
6
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Foxxsu
Horus
2
3
17
3.5
L
Serqet
Il Drak lI
Serqet
3
11
2
0.36
W
Merlin
SloudCrife
Merlin
15
1
7
18.5
L
Terra
WolfZelth
Terra
2
6
3
0.58
W
6
2
11
5.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
38,409
59,474
Taken
63,382
37,724
Mitigated
37,332
27,206
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Foxxsu
Horus
9,226
4,690
9,560
11,129
26,924
26,511
94
12,853
13,231
0
31,651
L
Serqet
Il Drak lI
Serqet
8,079
1,488
0
992
20,877
6,384
0
9,516
11,361
0
18,329
W
Merlin
SloudCrife
Merlin
26,675
1,403
0
4,300
16,819
5,833
115
10,808
5,702
94,973
0
L
Terra
WolfZelth
Terra
11,859
988
2,123
6,101
28,680
26,850
0
11,334
17,346
59,356
0
W
18,753
7,157
0
2,217
15,731
5,380
2,818
6,913
8,463
0
79,052
L
18,471
409
1,312
1,585
13,825
4,098
0
5,957
7,868
57,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
38,624
249
Minions Killed
201
0
Camps Cleared
0
1,287,800
Distance Traveled
1,214,064
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,818
644
30
1
0
449,798
9
L
Serqet
12,608
548
30
1
0
411,396
1
W
Merlin
16,523
718
115
5
0
431,421
0
L
Terra
13,860
603
88
4
0
436,893
6
W
Ullr
14,626
636
104
5
0
406,581
2
L
Zeus
12,156
529
83
4
0
365,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role