Player Matchup

Achilles
Achilles
 
Achilles
Level 18
God Stats
13W - 10L
1,738 SR
Queue Stats
35W - 36L
1,563 Elo+
Party 1
Chang'e
Chang'e
UptownTurnip23
Chang'e
Level 63
God Stats
6W - 2L
1,566 SR
Queue Stats
109W - 94L
1,284 Elo+
Party 1
Set
Set
crimsonfjord
Set
Level 60
God Stats
13W - 12L
1,784 SR
Queue Stats
220W - 230L
1,425 Elo+
Party 1
Team Averages
Level 47
1,696 SR
1,424 Elo+

VS

Team Averages
Level 54
1,500 SR
1,270 Elo+
Ravana
Ravana
C0LDxCASE1
Ravana
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 53L
1,215 Elo+
Party 2
Apollo
Apollo
King_heartbreak7
Apollo
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 74L
1,215 Elo+
Party 2
Merlin
Merlin
falco254
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
9 / 0 / 4
10,541
703
14,184
16,336
18,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 12
9,533
636
2,828
11,639
5,913
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

13
7 / 1 / 5
10,995
733
8,691
12,092
5,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
C0LDxCASE1
Ravana
10
0 / 4 / 1
8,140
543
6,946
11,770
6,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 6 / 0
8,830
589
6,735
9,938
3,056
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
falco254
Merlin
10
1 / 6 / 0
8,381
559
8,832
10,451
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
4
11
L
Ravana
C0LDxCASE1
Ravana
0
4
1
0.13
L
2
6
0
0.33
W
0
2
12
3
W
7
1
5
9.5
L
Merlin
falco254
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
22,513
40,067
Taken
32,159
29,654
Mitigated
11,467
24,592
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,184
4,720
1,148
6,361
16,336
18,435
1,058
3,137
13,199
0
33,729
L
Ravana
C0LDxCASE1
Ravana
6,946
1,612
0
843
11,770
6,125
0
1,377
10,393
0
24,402
L
6,735
5,576
183
318
9,938
3,056
0
1,090
8,848
0
20,978
W
2,828
259
5,729
6,532
11,639
5,913
204
3,512
8,127
27,020
0
W
8,691
3,283
0
4,822
12,092
5,306
634
2,311
9,684
0
56,656
L
Merlin
falco254
Merlin
8,832
1,585
222
1,110
10,451
2,286
0
381
10,070
33,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
25,351
171
Minions Killed
114
0
Camps Cleared
0
833,723
Distance Traveled
768,689
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,541
703
42
3
0
301,739
1
L
Ravana
8,140
543
38
3
0
292,807
3
L
Apollo
8,830
589
32
2
0
244,161
0
W
Chang'e
9,533
636
43
3
0
247,873
0
W
Set
10,995
733
86
6
0
284,111
3
L
Merlin
8,381
559
44
3
0
231,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role