Player Matchup

Ymir
Ymir
Aprosejoe
Ymir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 61L
1,469 Elo+
Party 2
Ullr
Ullr
ImDwsn
Ullr
Level 122
God Stats
11W - 14L
1,756 SR
Queue Stats
293W - 279L
1,430 Elo+
Party 2
Chaac
Chaac
JettTheKiller09
Chaac
Level 67
God Stats
4W - 2L
1,756 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 2
Thor
Thor
Sarory
Thor
Level 90
God Stats
9W - 10L
1,651 SR
Queue Stats
212W - 172L
1,316 Elo+
Party 2
Aphrodite
Aphrodite
Varyks
Aphrodite
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,478 Elo+
Party 2
Team Averages
Level 91
1,632 SR
1,456 Elo+

VS

Team Averages
Level 107
1,441 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Allensheen
Zhong Kui
Level 132
God Stats
17W - 7L
1,419 SR
Queue Stats
977W - 963L
1,368 Elo+
Party 1
Neith
Neith
Anelfuxx09
Neith
Level 62
God Stats
10W - 7L
1,500 SR
Queue Stats
236W - 265L
1,316 Elo+
Solo
Mercury
Mercury
DARK DESTROYEER
Mercury
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 166L
1,604 Elo+
Party 1
Hachiman
Hachiman
howlx81
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 236L
1,424 Elo+
Party 1
Yemoja
Yemoja
kushalzaveri
Yemoja
Level 52
God Stats
7W - 5L
1,285 SR
Queue Stats
152W - 127L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 8 / 10
16,422
483
8,830
30,654
36,562
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
ImDwsn
Ullr
20
9 / 5 / 13
20,115
592
17,402
30,971
14,654
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 7
18,447
543
22,119
33,226
25,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Sarory
Thor
20
15 / 5 / 13
19,834
583
29,219
32,943
22,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Varyks
Aphrodite
20
4 / 3 / 20
17,659
519
27,085
27,328
22,524
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allensheen
Zhong Kui
20
4 / 7 / 3
16,139
475
19,727
26,472
23,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
5 / 7 / 9
14,599
429
20,008
19,647
7,091
Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 6 / 5
15,698
462
19,049
26,201
11,618
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
howlx81
Hachiman
20
4 / 8 / 2
15,813
465
25,276
28,874
11,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
20
7 / 8 / 9
14,486
426
31,675
29,109
12,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
36
Kills
24
24
Deaths
36
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Allensheen
Zhong Kui
4
7
3
0.79
L
Neith
5
7
9
1.36
W
Ymir
3
8
10
1
L
4
6
5
1.08
W
Ullr
ImDwsn
Ullr
9
5
13
3.1
W
5
3
7
2.83
W
Thor
Sarory
Thor
15
5
13
4.3
W
Aphrodite
Varyks
Aphrodite
4
3
20
4.67
L
Hachiman
howlx81
Hachiman
4
8
2
0.63
L
Yemoja
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,655
Damage
115,735
155,122
Taken
130,303
121,638
Mitigated
65,938
75,160
Healing
34,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Allensheen
Zhong Kui
19,727
1,534
138
10,993
26,472
23,992
606
7,162
19,310
112,493
0
L
Neith
20,008
11,618
0
4,499
19,647
7,091
1,369
5,151
14,496
0
81,220
W
Ymir
8,830
348
586
4,600
30,654
36,562
372
12,849
17,805
41,784
0
L
19,049
5,655
0
6,652
26,201
11,618
40
5,692
20,509
0
160,147
W
Ullr
ImDwsn
Ullr
17,402
8,104
0
11,827
30,971
14,654
5,325
7,870
23,101
0
190,404
W
22,119
4,595
0
13,732
33,226
25,253
1,892
12,443
20,783
0
122,090
W
Thor
Sarory
Thor
29,219
9,681
0
8,212
32,943
22,645
2,140
10,701
22,242
0
147,582
W
Aphrodite
Varyks
Aphrodite
27,085
4,550
17,515
18,688
27,328
22,524
1,838
10,604
16,724
111,543
0
L
Hachiman
howlx81
Hachiman
25,276
14,832
0
7,535
28,874
11,175
3,965
5,832
23,042
0
121,366
L
Yemoja
31,675
3,301
2,157
2,856
29,109
12,062
0
12,078
17,031
84,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,477
Gold Earned
76,735
747
Minions Killed
788
0
Camps Cleared
0
3,089,276
Distance Traveled
2,909,522
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,139
475
210
6
0
516,811
0
L
Neith
14,599
429
135
4
0
516,982
7
W
Ymir
16,422
483
52
2
0
545,361
5
L
Mercury
15,698
462
177
5
0
717,316
6
W
Ullr
20,115
592
196
6
0
633,223
8
W
Chaac
18,447
543
200
6
0
622,287
4
W
Thor
19,834
583
161
5
0
667,582
2
W
Aphrodite
17,659
519
138
4
0
620,823
2
L
Hachiman
15,813
465
192
6
0
576,391
14
L
Yemoja
14,486
426
74
2
0
582,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role