Player Matchup

Hun Batz
Hun Batz
I iFrenzy I
Hun Batz
Level 41
God Stats
2W - 0L
1,655 SR
Queue Stats
88W - 125L
1,570 Elo+
Party 1
Fenrir
Fenrir
NOX Captain
Fenrir
Level 28
God Stats
13W - 7L
1,191 SR
Queue Stats
87W - 115L
1,570 Elo+
Party 1
Persephone
Persephone
Ta
Persephone
Level 71
God Stats
13W - 12L
1,640 SR
Queue Stats
499W - 459L
1,405 Elo+
Solo
Team Averages
Level 47
1,495 SR
1,515 Elo+

VS

Team Averages
Level 58
1,515 SR
1,394 Elo+
Chaac
Chaac
Angel Beats67
Chaac
Level 68
God Stats
13W - 5L
1,500 SR
Queue Stats
28W - 16L
1,500 Elo+
Party 2
Medusa
Medusa
DapperPopz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,186 Elo+
Solo
Yemoja
Yemoja
King Link32
Yemoja
Level 100
God Stats
4W - 7L
1,545 SR
Queue Stats
77W - 81L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I iFrenzy I
Hun Batz
14
6 / 8 / 5
12,915
718
17,216
17,255
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
9 / 8 / 3
13,722
762
13,254
16,140
6,313
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Persephone
Ta
Persephone
14
3 / 1 / 8
12,300
683
13,771
6,781
2,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
11,763
654
12,127
24,165
32,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
DapperPopz
Medusa
10
1 / 8 / 6
10,324
574
4,251
11,213
3,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
14
7 / 6 / 5
12,641
702
10,783
20,131
8,689
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
18
Kills
16
17
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
L
Medusa
DapperPopz
Medusa
1
8
6
0.5
W
Hun Batz
I iFrenzy I
Hun Batz
6
8
5
1.06
L
Yemoja
7
6
5
1.58
W
Fenrir
9
8
3
1.31
W
Persephone
Ta
Persephone
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
27,161
40,176
Taken
55,509
15,036
Mitigated
44,443
10,275
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,127
3,346
0
8,799
24,165
32,268
341
8,256
15,909
0
29,873
L
Medusa
DapperPopz
Medusa
4,251
2,863
0
0
11,213
3,486
245
2,112
9,101
0
16,922
W
Hun Batz
I iFrenzy I
Hun Batz
17,216
6,990
0
3,311
17,255
6,401
0
6,602
10,653
0
55,464
L
Yemoja
10,783
2,453
1,680
6,890
20,131
8,689
102
3,914
16,217
66,242
0
W
Fenrir
13,254
4,391
0
4,871
16,140
6,313
936
2,635
13,505
0
46,074
W
Persephone
Ta
Persephone
13,771
618
231
1,862
6,781
2,322
948
1,617
5,164
52,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
34,728
212
Minions Killed
177
0
Camps Cleared
0
927,783
Distance Traveled
775,270
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,763
654
52
3
0
296,659
1
L
Medusa
10,324
574
28
2
0
215,445
1
W
Hun Batz
12,915
718
71
4
0
294,430
1
L
Yemoja
12,641
702
97
5
0
263,166
6
W
Fenrir
13,722
762
49
3
0
320,362
0
W
Persephone
12,300
683
92
5
0
312,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role