Player Matchup

Ravana
Ravana
Daveshadow99
Ravana
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 271L
1,614 Elo+
Party 2
Nox
Nox
GAO Prometheo
Nox
Level 144
God Stats
7W - 7L
1,531 SR
Queue Stats
302W - 292L
1,648 Elo+
Party 2
Achilles
Achilles
Renezio
Achilles
Level 141
God Stats
6W - 9L
1,613 SR
Queue Stats
321W - 310L
1,667 Elo+
Party 2
Yemoja
Yemoja
SpideyDeco29
Yemoja
Level 135
God Stats
5W - 4L
1,500 SR
Queue Stats
300W - 314L
1,642 Elo+
Party 2
Cernunnos
Cernunnos
temp-892378
Cernunnos
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,304 Elo+
Solo
Team Averages
Level 141
1,529 SR
1,575 Elo+

VS

Team Averages
Level 111
1,450 SR
1,545 Elo+
Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AjK-36
Janus
Level 149
God Stats
3W - 8L
1,250 SR
Queue Stats
344W - 346L
1,536 Elo+
Party 1
Anhur
Anhur
IncoherentDragon
Anhur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 357L
1,658 Elo+
Party 3
Fenrir
Fenrir
Nurrfy
Fenrir
Level 115
God Stats
7W - 13L
1,500 SR
Queue Stats
371W - 369L
1,491 Elo+
Party 1
Pele
Pele
iAmAPest_
Pele
Level 89
God Stats
6W - 11L
1,500 SR
Queue Stats
213W - 245L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
5
1 / 0 / 0
3,883
777
642
2,097
503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 1
4,119
824
907
1,234
412
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Renezio
Achilles
7
0 / 0 / 0
3,782
756
107
2,320
1,993
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
6
0 / 0 / 0
3,593
719
1,283
1,122
378
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cernunnos
temp-892378
Cernunnos
5
0 / 0 / 0
3,408
682
1,213
2,697
603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
4
0 / 1 / 0
2,998
600
1,269
2,875
506
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
AjK-36
Janus
6
0 / 0 / 0
3,764
753
825
930
237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 0 / 0
3,166
633
673
2,146
430
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Nurrfy
Fenrir
1
0 / 0 / 0
1,074
215
0
0
0
Pele
4
0 / 1 / 0
3,119
624
332
2,593
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Janus
AjK-36
Janus
0
0
0
0
W
Ravana
1
0
0
1
W
1
0
1
1.5
L
0
0
0
0
L
Fenrir
Nurrfy
Fenrir
0
0
0
0
W
Achilles
Renezio
Achilles
0
0
0
0
W
Yemoja
0
0
0
0
L
Pele
0
1
0
0
W
Cernunnos
temp-892378
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,152
Damage
3,099
9,470
Taken
8,544
3,889
Mitigated
1,737
3,679
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,269
304
974
1,344
2,875
506
0
647
2,228
5,672
0
L
Janus
AjK-36
Janus
825
119
0
639
930
237
0
488
442
16,067
0
W
Ravana
642
223
0
1,228
2,097
503
0
413
1,684
0
15,841
W
907
215
0
674
1,234
412
0
387
847
14,918
0
L
673
370
0
473
2,146
430
0
745
1,401
0
11,093
L
Fenrir
Nurrfy
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Renezio
Achilles
107
37
0
816
2,320
1,993
323
0
2,320
0
13,215
W
Yemoja
1,283
179
221
0
1,122
378
0
403
719
11,970
0
L
Pele
332
228
0
741
2,593
564
0
310
2,283
0
9,046
W
Cernunnos
temp-892378
Cernunnos
1,213
174
0
740
2,697
603
0
891
1,806
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,785
Gold Earned
14,121
116
Minions Killed
98
0
Camps Cleared
0
506,656
Distance Traveled
387,407
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,998
600
10
2
0
99,491
0
L
Janus
3,764
753
37
7
0
99,880
1
W
Ravana
3,883
777
37
7
0
118,854
1
W
Nox
4,119
824
24
5
0
96,486
0
L
Anhur
3,166
633
30
6
0
91,283
1
L
Fenrir
1,074
215
0
0
0
0
0
W
Achilles
3,782
756
15
3
0
91,981
2
W
Yemoja
3,593
719
17
3
0
85,864
2
L
Pele
3,119
624
21
4
0
96,753
0
W
Cernunnos
3,408
682
23
5
0
113,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role