Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
4W - 3L
1,526 SR
Queue Stats
74W - 69L
1,495 Elo+
Party 1
Thor
Thor
SDamius
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,724 Elo+
Party 1
Sol
Sol
Samurottguy
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,461 Elo+
Party 1
Team Averages
Level 86
1,509 SR
1,560 Elo+

VS

Team Averages
Level 81
1,572 SR
1,572 Elo+
Ah Puch
Ah Puch
Iskander23
Ah Puch
Level 115
God Stats
8W - 4L
1,500 SR
Queue Stats
212W - 201L
1,500 Elo+
Solo
Hercules
Hercules
RemyBanz
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
Sologlyph
Yemoja
Level 102
God Stats
6W - 5L
1,715 SR
Queue Stats
241W - 256L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 5
9,925
620
2,549
11,569
9,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
SDamius
Thor
14
9 / 7 / 1
11,781
736
11,600
12,680
5,493
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 4
10,048
628
9,522
14,478
5,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Iskander23
Ah Puch
13
4 / 7 / 3
10,968
686
8,386
10,261
1,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
RemyBanz
Hercules
14
8 / 0 / 4
12,462
779
6,179
9,882
7,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Sologlyph
Yemoja
14
4 / 3 / 11
12,167
760
13,957
12,219
9,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
16
16
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
5
0.83
W
Ah Puch
Iskander23
Ah Puch
4
7
3
0.79
W
Hercules
RemyBanz
Hercules
8
0
4
10
L
Thor
SDamius
Thor
9
7
1
1.36
L
1
6
4
0.5
W
Yemoja
Sologlyph
Yemoja
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
28,522
38,727
Taken
32,362
20,324
Mitigated
18,830
7,026
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,549
0
0
2,576
11,569
9,643
0
5,885
5,684
16,649
0
W
Ah Puch
Iskander23
Ah Puch
8,386
246
0
538
10,261
1,967
778
3,307
6,954
39,213
0
W
Hercules
RemyBanz
Hercules
6,179
2,079
103
3,133
9,882
7,094
336
3,623
6,259
0
30,183
L
Thor
SDamius
Thor
11,600
3,370
0
0
12,680
5,493
0
7,273
5,407
0
41,370
L
9,522
3,932
0
4,450
14,478
5,188
0
9,313
5,165
52,176
0
W
Yemoja
Sologlyph
Yemoja
13,957
1,093
2,019
3,856
12,219
9,769
449
5,211
7,008
33,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
35,597
172
Minions Killed
171
0
Camps Cleared
0
814,916
Distance Traveled
801,321
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,925
620
26
2
0
294,013
0
W
Ah Puch
10,968
686
93
6
0
249,801
5
W
Hercules
12,462
779
38
2
0
292,220
0
L
Thor
11,781
736
60
4
0
261,021
4
L
Sol
10,048
628
86
5
0
259,882
3
W
Yemoja
12,167
760
40
3
0
259,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role