Player Matchup

Athena
Athena
Azn Invasionn
Athena
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 207L
1,688 Elo+
Solo
Raijin
Raijin
Blackout ntg
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 203L
1,552 Elo+
Solo
Horus
Horus
ElectricWolve21
Horus
Level 124
God Stats
10W - 2L
1,500 SR
Queue Stats
373W - 350L
1,588 Elo+
Solo
Anhur
Anhur
Horakthy
Anhur
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 71L
1,923 Elo+
Solo
Fenrir
Fenrir
bilito13sm
Fenrir
Level 131
God Stats
4W - 4L
1,500 SR
Queue Stats
294W - 290L
1,660 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,682 Elo+

VS

Team Averages
Level 110
1,500 SR
1,615 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DaveTheShade
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,644 Elo+
Party 1
Hachiman
Hachiman
LowRezQuacker
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
NeoXdeth
Cabrakan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
Ruthless_Blitz
Baron Samedi
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 109L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,073
1,215
4,396
8,005
6,869
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Raijin
9
1 / 4 / 1
5,245
1,049
5,346
5,207
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 3
5,156
1,031
2,684
10,363
8,907
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Horakthy
Anhur
11
1 / 2 / 1
5,697
1,139
4,763
6,293
2,689
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
bilito13sm
Fenrir
5
0 / 1 / 0
4,466
893
805
2,399
1,878
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 11
5,952
1,190
5,208
7,184
9,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 10
5,870
1,174
3,644
6,694
5,590
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
LowRezQuacker
Hachiman
13
5 / 0 / 8
7,145
1,429
12,218
4,117
1,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
NeoXdeth
Cabrakan
11
5 / 2 / 6
6,354
1,271
3,664
9,303
6,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Ruthless_Blitz
Baron Samedi
11
2 / 1 / 8
6,182
1,236
3,395
2,879
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
13
13
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
11
5.5
L
2
3
2
1
L
Raijin
1
4
1
0.38
W
1
1
10
6
L
0
3
3
0.5
L
Anhur
Horakthy
Anhur
1
2
1
0.75
W
Hachiman
LowRezQuacker
Hachiman
5
0
8
9
W
Cabrakan
NeoXdeth
Cabrakan
5
2
6
4
W
Baron Samedi
Ruthless_Blitz
Baron Samedi
2
1
8
6
L
Fenrir
bilito13sm
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
28,129
32,267
Taken
30,177
22,672
Mitigated
23,931
13,930
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,208
227
670
1,330
7,184
9,086
23
2,448
4,736
10,676
0
L
4,396
1,484
1,085
843
8,005
6,869
0
4,206
3,799
10,029
0
L
Raijin
5,346
1,109
441
381
5,207
2,329
0
2,447
2,760
11,473
0
W
3,644
317
302
1,311
6,694
5,590
427
2,565
4,129
5,234
0
L
2,684
1,372
3,492
4,892
10,363
8,907
0
4,644
5,719
0
4,431
L
Anhur
Horakthy
Anhur
4,763
1,617
877
1,276
6,293
2,689
0
3,756
2,537
0
11,385
W
Hachiman
LowRezQuacker
Hachiman
12,218
6,967
0
1,935
4,117
1,809
907
1,291
2,826
0
24,535
W
Cabrakan
NeoXdeth
Cabrakan
3,664
384
0
1,572
9,303
6,304
0
1,797
7,506
6,001
0
W
Baron Samedi
Ruthless_Blitz
Baron Samedi
3,395
223
3,947
704
2,879
1,142
195
1,641
1,238
8,025
0
L
Fenrir
bilito13sm
Fenrir
805
84
178
465
2,399
1,878
0
858
1,541
0
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
31,503
53
Minions Killed
53
0
Camps Cleared
0
422,634
Distance Traveled
538,035
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,952
1,190
7
1
0
123,511
0
L
Athena
6,073
1,215
12
2
0
93,220
2
L
Raijin
5,245
1,049
13
3
0
81,808
0
W
Ares
5,870
1,174
0
0
0
114,841
1
L
Horus
5,156
1,031
3
1
0
112,205
3
L
Anhur
5,697
1,139
24
5
0
104,908
1
W
Hachiman
7,145
1,429
30
6
0
109,286
0
W
Cabrakan
6,354
1,271
8
2
0
97,254
3
W
Baron Samedi
6,182
1,236
8
2
0
93,143
0
L
Fenrir
4,466
893
1
0
0
30,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role