Player Matchup

Neith
Neith
chelseacat
Neith
Level 69
God Stats
0W - 2L
1,467 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 2
He Bo
He Bo
dadhats
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,707 Elo+
Solo
Loki
Loki
rosedalej001
Loki
Level 115
God Stats
0W - 3L
1,442 SR
Queue Stats
49W - 57L
1,565 Elo+
Party 2
Team Averages
Level 86
1,470 SR
1,565 Elo+

VS

Team Averages
Level 119
1,365 SR
1,407 Elo+
Jormungandr
Jormungandr
Godツ
Jormungandr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 25L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
Iso Riny
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 88L
1,489 Elo+
Party 1
Bastet
Bastet
RIPPERTHEDEAD
Bastet
Level 85
God Stats
35W - 20L
1,094 SR
Queue Stats
265W - 219L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 2
9,633
567
5,531
8,086
2,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
dadhats
He Bo
10
1 / 9 / 2
9,490
558
4,992
10,868
2,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 2
10,533
620
4,882
10,183
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Godツ
Jormungandr
12
4 / 3 / 9
11,195
659
6,918
10,623
4,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Iso Riny
Heimdallr
14
10 / 2 / 7
12,777
752
11,409
9,700
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 7
10,883
640
7,514
10,644
7,974
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
18
19
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Godツ
Jormungandr
4
3
9
2.83
W
Heimdallr
Iso Riny
Heimdallr
10
2
7
6.75
W
4
0
7
7.5
L
Neith
1
3
2
0.67
L
He Bo
dadhats
He Bo
1
9
2
0.22
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
25,841
29,137
Taken
30,967
6,617
Mitigated
17,207
4,453
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Godツ
Jormungandr
6,918
1,266
0
1,840
10,623
4,765
434
1,547
9,076
47,590
0
W
Heimdallr
Iso Riny
Heimdallr
11,409
3,850
0
2,659
9,700
4,468
1,906
1,245
8,455
0
57,459
W
7,514
1,599
0
1,420
10,644
7,974
41
2,265
8,379
0
27,818
L
Neith
5,531
1,386
0
2,124
8,086
2,139
0
2,194
5,891
0
25,942
L
He Bo
dadhats
He Bo
4,992
440
0
2,329
10,868
2,361
0
3,219
7,646
30,299
0
L
4,882
2,205
0
0
10,183
2,117
0
1,517
8,666
0
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
34,855
158
Minions Killed
210
0
Camps Cleared
0
978,743
Distance Traveled
922,996
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,195
659
58
3
0
290,935
5
W
Heimdallr
12,777
752
106
6
0
290,304
2
W
Bastet
10,883
640
46
3
0
341,757
8
L
Neith
9,633
567
48
3
0
330,751
7
L
He Bo
9,490
558
52
3
0
314,446
2
L
Loki
10,533
620
58
3
0
333,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role