Player Matchup

Vulcan
Vulcan
Bronze III
Big Man Craton
Vulcan
Bronze III
Level 57
God Stats
8W - 4L
1,580 SR
Queue Stats
54W - 50L
860 MMR
Party 2
Medusa
Medusa
Bronze III
Jhemp97
Medusa
Bronze III
Level 76
God Stats
5W - 2L
1,501 SR
Queue Stats
27W - 12L
1,183 MMR
Party 2
Ares
Ares
Silver III
bill28cool
Ares
Silver III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,296 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,527 SR
1,113 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,500 SR
1,228 MMR
Neith
Neith
Bronze III
KingLynch23
Neith
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
972 MMR
Party 1
Cerberus
Cerberus
Bronze III
MR-L-O-A-F-Y-MCD
Cerberus
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,211 MMR
Party 1
Poseidon
Poseidon
Bronze III
SaVagEwhIteBoy32
Poseidon
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
15,584
708
26,313
13,991
6,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Jhemp97
Medusa
15
6 / 5 / 7
14,902
677
11,269
16,219
6,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 5 / 6
14,975
681
14,098
23,540
24,016
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
OdinBacchusChaacHe BoHeimdallr

VS

Bans
KumbhakarnaBastetMerlinKing ArthurZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
15,058
684
16,423
19,999
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 9
13,930
633
5,763
20,409
27,148
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 8
14,222
646
14,898
19,118
6,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
14
14
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
Medusa
Jhemp97
Medusa
6
5
7
1.9
L
9
5
4
2.2
L
1
6
9
0.92
L
4
7
8
1.14
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
37,084
53,750
Taken
59,526
37,045
Mitigated
40,426
8,214
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,313
7,042
996
2,971
13,991
6,197
1,033
6,140
7,851
83,802
0
W
Medusa
Jhemp97
Medusa
11,269
5,174
0
238
16,219
6,832
2,561
7,671
8,548
0
60,926
L
16,423
3,735
0
8,072
19,999
6,305
1,185
14,339
5,660
0
82,268
L
5,763
389
642
2,049
20,409
27,148
126
12,920
7,489
34,963
0
L
14,898
768
0
6,447
19,118
6,973
180
13,223
5,895
73,178
0
W
14,098
123
1,597
2,412
23,540
24,016
324
6,886
16,654
38,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
43,210
247
Minions Killed
325
0
Camps Cleared
0
1,179,499
Distance Traveled
1,195,236
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,584
708
131
6
0
384,256
0
W
Medusa
14,902
677
82
4
0
404,174
4
L
Neith
15,058
684
132
6
0
400,229
2
L
Cerberus
13,930
633
93
4
0
400,724
2
L
Poseidon
14,222
646
100
5
0
394,283
7
W
Ares
14,975
681
34
2
0
391,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role