Player Matchup

Da Ji
Da Ji
OfAshes423
Da Ji
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 101L
1,456 Elo+
Party 1
Bacchus
Bacchus
PHINXmakesitrain
Bacchus
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 78L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
S8tanicBackwash
Ah Puch
Level 29
God Stats
7W - 2L
1,876 SR
Queue Stats
33W - 34L
1,456 Elo+
Party 1
Team Averages
Level 51
1,625 SR
1,456 Elo+

VS

Team Averages
Level 33
1,432 SR
1,312 Elo+
Chiron
Chiron
 
Chiron
Level 23
God Stats
6W - 12L
1,560 SR
Queue Stats
9W - 18L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Hyperelfbug2176
Baron Samedi
Level 16
God Stats
0W - 2L
1,236 SR
Queue Stats
63W - 68L
1,097 Elo+
Party 2
Yemoja
Yemoja
Shad0wAnge1
Yemoja
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 62L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
7 / 0 / 3
8,771
797
5,470
4,231
1,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 7
7,946
722
2,707
6,003
4,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 3 / 9
9,164
833
12,210
7,382
2,337
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
3 / 5 / 0
7,649
695
2,845
9,111
3,243
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Hyperelfbug2176
Baron Samedi
8
0 / 6 / 0
6,577
598
1,220
7,192
2,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
8
0 / 3 / 2
6,764
615
2,618
7,613
5,669
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
0
0.6
L
Baron Samedi
Hyperelfbug2176
Baron Samedi
0
6
0
0
W
Da Ji
7
0
3
8.5
W
2
0
7
5.5
W
5
3
9
3.17
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
6,683
17,616
Taken
23,916
8,964
Mitigated
11,358
2,860
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,845
1,071
540
2,094
9,111
3,243
22
6,219
2,842
0
11,413
L
Baron Samedi
Hyperelfbug2176
Baron Samedi
1,220
249
636
485
7,192
2,446
46
4,993
2,199
14,729
0
W
Da Ji
5,470
1,090
0
466
4,231
1,804
602
968
3,263
0
25,620
W
2,707
113
270
156
6,003
4,823
0
1,555
4,448
14,667
0
W
12,210
384
159
1,809
7,382
2,337
147
1,490
5,892
42,262
0
L
Yemoja
2,618
206
323
0
7,613
5,669
0
3,655
3,958
10,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
20,990
136
Minions Killed
79
0
Camps Cleared
0
599,518
Distance Traveled
427,012
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,649
695
21
2
0
146,490
0
L
Baron Samedi
6,577
598
44
4
0
145,651
4
W
Da Ji
8,771
797
42
4
0
190,885
2
W
Bacchus
7,946
722
18
2
0
214,162
3
W
Ah Puch
9,164
833
76
7
0
194,471
0
L
Yemoja
6,764
615
14
1
0
134,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role