Player Matchup

Fenrir
Fenrir
Mewk1205
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 179L
1,693 Elo+
Party 2
Zeus
Zeus
Vetonaitorsl
Zeus
Level 46
God Stats
4W - 1L
1,784 SR
Queue Stats
63W - 65L
1,498 Elo+
Solo
Anubis
Anubis
fireslay530
Anubis
Level 98
God Stats
13W - 14L
1,758 SR
Queue Stats
173W - 123L
1,726 Elo+
Party 2
Team Averages
Level 81
1,681 SR
1,639 Elo+

VS

Team Averages
Level 142
1,419 SR
1,622 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Drivenrage
Heimdallr
Level 151
God Stats
4W - 10L
1,196 SR
Queue Stats
241W - 205L
1,650 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lucci20
Kumbhakarna
Level 128
God Stats
12W - 11L
1,560 SR
Queue Stats
175W - 198L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mewk1205
Fenrir
12
12 / 3 / 6
9,936
903
12,120
11,343
4,632
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
5 / 4 / 10
9,064
824
9,083
6,634
2,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
6 / 1 / 12
9,205
837
8,731
7,365
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 11 / 3
8,628
784
3,760
10,149
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Drivenrage
Heimdallr
9
1 / 9 / 4
7,400
673
5,444
11,707
3,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Lucci20
Kumbhakarna
11
4 / 4 / 4
9,000
818
5,467
12,839
7,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
8
8
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
11
3
0.41
L
Heimdallr
Drivenrage
Heimdallr
1
9
4
0.33
L
Kumbhakarna
Lucci20
Kumbhakarna
4
4
4
1.5
W
Fenrir
Mewk1205
Fenrir
12
3
6
5
W
5
4
10
2.5
W
Anubis
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
14,671
25,342
Taken
34,695
10,150
Mitigated
12,996
7,246
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,760
97
0
528
10,149
2,157
0
4,419
5,730
10,076
0
L
Heimdallr
Drivenrage
Heimdallr
5,444
1,421
0
240
11,707
3,493
191
5,012
6,695
0
27,656
L
Kumbhakarna
Lucci20
Kumbhakarna
5,467
783
0
860
12,839
7,346
0
8,619
4,220
20,713
0
W
Fenrir
Mewk1205
Fenrir
12,120
2,922
0
2,333
11,343
4,632
772
3,264
8,079
0
32,133
W
9,083
1,471
458
1,453
6,634
2,195
952
3,376
3,257
31,759
0
W
Anubis
8,731
694
0
3,002
7,365
3,323
845
2,678
4,687
38,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
25,028
157
Minions Killed
96
0
Camps Cleared
0
608,848
Distance Traveled
534,521
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,628
784
18
2
0
156,912
1
L
Heimdallr
7,400
673
52
5
0
165,992
5
L
Kumbhakarna
9,000
818
26
2
0
211,617
2
W
Fenrir
9,936
903
40
4
0
254,764
4
W
Zeus
9,064
824
57
5
0
183,444
1
W
Anubis
9,205
837
60
5
0
170,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role