Player Matchup

Nemesis
Nemesis
Ambrocia
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
LocoTheo
Cupid
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
dyygthetaiwa
Hercules
Level 48
God Stats
7W - 6L
1,256 SR
Queue Stats
180W - 173L
1,566 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,522 Elo+

VS

Team Averages
Level 28
1,338 SR
1,325 Elo+
Merlin
Merlin
CRDDSP1DR
Merlin
Level 27
God Stats
2W - 0L
1,430 SR
Queue Stats
77W - 68L
1,446 Elo+
Party 1
Fenrir
Fenrir
FricknDope
Fenrir
Level 29
God Stats
15W - 22L
1,121 SR
Queue Stats
111W - 168L
1,386 Elo+
Party 1
Chaac
Chaac
Ruthrage
Chaac
Level 28
God Stats
4W - 3L
1,462 SR
Queue Stats
7W - 6L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ambrocia
Nemesis
8
0 / 6 / 0
5,821
582
2,114
7,562
2,399
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
LocoTheo
Cupid
8
1 / 6 / 0
6,369
637
2,209
5,857
1,762
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
dyygthetaiwa
Hercules
7
1 / 7 / 1
6,379
638
4,806
10,200
6,388
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CRDDSP1DR
Merlin
12
9 / 2 / 5
8,714
871
6,208
4,799
1,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FricknDope
Fenrir
9
2 / 0 / 6
6,951
695
1,177
2,555
959
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Ruthrage
Chaac
11
8 / 0 / 10
8,937
894
9,632
12,032
8,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
19
19
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ambrocia
Nemesis
0
6
0
0
W
Merlin
CRDDSP1DR
Merlin
9
2
5
5.75
W
Fenrir
FricknDope
Fenrir
2
0
6
5
L
Cupid
LocoTheo
Cupid
1
6
0
0.17
W
Chaac
Ruthrage
Chaac
8
0
10
13
L
Hercules
dyygthetaiwa
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
17,017
23,619
Taken
19,386
10,549
Mitigated
11,436
3,539
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ambrocia
Nemesis
2,114
678
0
764
7,562
2,399
0
2,504
5,058
0
14,566
W
Merlin
CRDDSP1DR
Merlin
6,208
738
0
1,330
4,799
1,552
314
28
4,771
30,670
0
W
Fenrir
FricknDope
Fenrir
1,177
198
0
813
2,555
959
296
0
2,555
0
5,927
L
Cupid
LocoTheo
Cupid
2,209
1,291
372
402
5,857
1,762
0
1,113
4,744
0
14,059
W
Chaac
Ruthrage
Chaac
9,632
3,798
330
6,946
12,032
8,925
731
41
11,991
0
35,590
L
Hercules
dyygthetaiwa
Hercules
4,806
1,927
0
2,001
10,200
6,388
0
2,746
7,454
0
15,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,569
Gold Earned
24,602
74
Minions Killed
122
0
Camps Cleared
0
498,696
Distance Traveled
527,330
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,821
582
24
2
0
189,042
3
W
Merlin
8,714
871
59
6
0
180,375
2
W
Fenrir
6,951
695
8
1
0
158,219
1
L
Cupid
6,369
637
27
3
0
145,263
0
W
Chaac
8,937
894
55
6
0
188,736
0
L
Hercules
6,379
638
23
2
0
164,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role