Player Matchup

Ares
Ares
Silver IV
APOLL0 VEX
Ares
Silver IV
Level 86
God Stats
1W - 2L
1,588 SR
Queue Stats
11W - 9L
1,338 MMR
Solo
Anhur
Anhur
Silver II
Nightin2wolf
Anhur
Silver II
Level 119
God Stats
11W - 9L
1,383 SR
Queue Stats
332W - 326L
1,340 MMR
Solo
Hades
Hades
Silver II
PaneledAce592
Hades
Silver II
Level 61
God Stats
13W - 14L
1,751 SR
Queue Stats
42W - 40L
1,362 MMR
Party 1
Awilix
Awilix
Silver III
PrimaryFire905
Awilix
Silver III
Level 155
God Stats
41W - 40L
1,717 SR
Queue Stats
204W - 213L
1,302 MMR
Party 1
Yemoja
Yemoja
Silver I
TAQUITOOOO
Yemoja
Silver I
Level 55
God Stats
79W - 54L
1,577 SR
Queue Stats
662W - 616L
1,339 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,603 SR
1,336 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,591 SR
1,337 MMR
Chaac
Chaac
Silver I
HEXEC FROG
Chaac
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,328 MMR
Solo
Ravana
Ravana
Silver IV
HS-LautaroPuchi
Ravana
Silver IV
Level 101
God Stats
0W - 1L
1,752 SR
Queue Stats
17W - 19L
1,396 MMR
Party 3
Sol
Sol
Silver II
Rextraterrextre
Sol
Silver II
Level 108
God Stats
0W - 2L
1,518 SR
Queue Stats
1W - 3L
1,343 MMR
Party 2
Athena
Athena
Silver II
WoIfix_
Athena
Silver II
Level 89
God Stats
0W - 1L
1,684 SR
Queue Stats
2W - 3L
1,342 MMR
Party 2
Medusa
Medusa
Bronze I
ivanchimi14
Medusa
Bronze I
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 19L
1,277 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 25
18,663
518
25,414
48,424
76,729
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 10 / 11
19,472
541
39,633
34,393
14,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 10 / 16
20,432
568
48,209
50,784
34,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 12 / 7
19,737
548
19,720
27,754
11,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
TAQUITOOOO
Yemoja
20
10 / 5 / 19
19,607
545
39,625
30,128
23,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetHeimdallrOdinKumbhakarnaZeus

VS

Bans
King ArthurAchillesKukulkanThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 9 / 12
18,601
517
29,548
47,450
69,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 9 / 7
21,903
608
32,000
27,919
20,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 11 / 12
19,337
537
46,728
44,220
16,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
WoIfix_
Athena
20
5 / 10 / 20
18,227
506
16,640
52,696
64,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
20
6 / 16 / 13
17,124
476
27,432
37,525
12,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
112
55
Kills
48
48
Deaths
55
78
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
11
25
1.86
L
Chaac
8
9
12
1.56
L
18
9
7
2.39
W
14
10
11
1.95
W
13
10
16
2.1
W
10
12
7
1.13
L
11
11
12
1.55
W
Yemoja
TAQUITOOOO
Yemoja
10
5
19
3.9
L
Athena
WoIfix_
Athena
5
10
20
1.5
L
Medusa
6
16
13
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,601
Damage
152,348
191,483
Taken
209,810
160,775
Mitigated
184,020
52,302
Healing
66,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,414
2,142
0
7,766
48,424
76,729
459
14,250
34,174
63,774
0
L
Chaac
29,548
5,313
0
19,532
47,450
69,512
993
21,096
26,354
743
109,687
L
32,000
10,368
0
7,067
27,919
20,528
2,682
17,059
10,860
0
168,407
W
39,633
23,472
0
8,618
34,393
14,080
4,880
13,547
20,846
0
128,290
W
48,209
3,961
3,195
19,114
50,784
34,215
1,824
20,059
30,725
165,040
0
W
19,720
7,365
0
3,664
27,754
11,779
4,306
9,197
18,557
0
144,374
L
46,728
20,645
0
21,709
44,220
16,822
8,396
22,167
22,053
160,572
0
W
Yemoja
TAQUITOOOO
Yemoja
39,625
4,083
5,021
4,924
30,128
23,972
406
11,188
18,940
129,608
0
L
Athena
WoIfix_
Athena
16,640
4,710
1,061
6,990
52,696
64,290
446
29,797
22,899
40,078
0
L
Medusa
27,432
14,682
1,048
8,773
37,525
12,868
1,951
23,169
14,356
0
102,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,911
Gold Earned
95,192
801
Minions Killed
703
0
Camps Cleared
0
2,944,864
Distance Traveled
2,996,036
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
18,663
518
47
1
0
606,062
4
L
Chaac
18,601
517
161
4
0
571,375
12
L
Ravana
21,903
608
207
6
0
680,273
5
W
Anhur
19,472
541
164
5
0
567,981
10
W
Hades
20,432
568
212
6
0
579,183
9
W
Awilix
19,737
548
199
6
0
593,921
4
L
Sol
19,337
537
197
5
0
550,111
1
W
Yemoja
19,607
545
179
5
0
597,717
4
L
Athena
18,227
506
34
1
0
672,135
10
L
Medusa
17,124
476
104
3
0
522,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role