Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Archon301
Chang'e
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 146L
1,736 Elo+
Party 1
Sun Wukong
Sun Wukong
Xtarn
Sun Wukong
Level 140
God Stats
7W - 4L
1,918 SR
Queue Stats
166W - 224L
1,649 Elo+
Party 1
Team Averages
Level 134
1,639 SR
1,628 Elo+

VS

Team Averages
Level 131
1,500 SR
1,285 Elo+
Scylla
Scylla
Manjew22
Scylla
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 39L
1,285 Elo+
Party 2
Ganesha
Ganesha
Qore4
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 28L
1,285 Elo+
Party 2
Heimdallr
Heimdallr
jookems
Heimdallr
Level 128
God Stats
9W - 2L
1,500 SR
Queue Stats
57W - 21L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 6 / 7
13,830
629
11,671
15,663
9,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Archon301
Chang'e
15
3 / 6 / 7
14,273
649
13,005
17,970
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Xtarn
Sun Wukong
15
6 / 4 / 6
14,478
658
12,211
26,563
29,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Manjew22
Scylla
14
5 / 4 / 7
13,950
634
18,441
12,808
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Qore4
Ganesha
14
0 / 4 / 16
14,204
646
6,501
20,388
27,049
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
jookems
Heimdallr
16
11 / 5 / 4
15,328
697
14,676
16,042
7,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
16
16
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
7
1.25
L
Chang'e
Archon301
Chang'e
3
6
7
1.08
W
Scylla
Manjew22
Scylla
5
4
7
2.13
W
Ganesha
Qore4
Ganesha
0
4
16
2
L
Sun Wukong
Xtarn
Sun Wukong
6
4
6
2.25
W
Heimdallr
jookems
Heimdallr
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
39,618
60,196
Taken
49,238
44,320
Mitigated
39,001
21,968
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,671
2,883
0
892
15,663
9,372
1,220
7,810
7,853
0
52,519
L
Chang'e
Archon301
Chang'e
13,005
949
8,855
7,812
17,970
5,550
1,580
6,953
11,009
57,415
0
W
Scylla
Manjew22
Scylla
18,441
1,736
0
1,499
12,808
4,559
791
2,811
9,997
73,543
0
W
Ganesha
Qore4
Ganesha
6,501
730
0
680
20,388
27,049
130
4,617
15,771
35,836
0
L
Sun Wukong
Xtarn
Sun Wukong
12,211
2,233
0
4,409
26,563
29,398
1,157
10,298
16,265
0
64,132
W
Heimdallr
jookems
Heimdallr
14,676
7,585
0
1,334
16,042
7,393
2,334
5,665
10,377
0
58,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
43,482
250
Minions Killed
221
0
Camps Cleared
0
1,260,406
Distance Traveled
1,172,649
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,830
629
68
3
0
427,023
7
L
Chang'e
14,273
649
97
4
0
385,222
5
W
Scylla
13,950
634
107
5
0
382,538
5
W
Ganesha
14,204
646
6
0
0
391,406
12
L
Sun Wukong
14,478
658
85
4
0
448,161
9
W
Heimdallr
15,328
697
108
5
0
398,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role