Player Matchup

Ymir
Ymir
Silver IV
ThatBlazedGuy93
Ymir
Silver IV
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,601 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,500 SR
1,601 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Silver II
ninja_6913
Baron Samedi
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,613
758
6,704
14,626
9,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneBakasuraPoseidonAh Muzen CabAnubis

VS

Bans
ArachneKaliBastetSkadiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ninja_6913
Baron Samedi
16
3 / 0 / 0
11,292
807
9,325
9,801
7,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
ninja_6913
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,704
Damage
9,325
14,626
Taken
9,801
9,842
Mitigated
7,239
5,632
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,704
1,514
0
5,632
14,626
9,842
0
9,339
5,287
69,663
0
W
Baron Samedi
ninja_6913
Baron Samedi
9,325
1,100
0
6,052
9,801
7,239
585
6,738
3,063
62,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,613
Gold Earned
11,292
151
Minions Killed
131
0
Camps Cleared
0
249,903
Distance Traveled
237,517
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,613
758
151
11
0
249,903
1
W
Baron Samedi
11,292
807
131
9
0
237,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role