Player Matchup

Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 85
God Stats
4W - 7L
1,551 SR
Queue Stats
291W - 275L
848 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,551 SR
848 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 61
1,500 SR
782 MMR
Bakasura
Bakasura
Silver V
SpanJuggler4721
Bakasura
Silver V
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 55L
782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 5 / 0
9,885
706
5,846
8,177
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
BastetHeimdallrCamazotzFreyaPersephone

VS

Bans
King ArthurOdinSkadiHe BoHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 0 / 0
11,811
844
5,360
11,216
6,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Bakasura
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,846
Damage
5,360
8,177
Taken
11,216
2,319
Mitigated
6,409
500
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,846
377
0
500
8,177
2,319
0
44
7,142
65,858
0
W
Bakasura
5,360
3,989
0
5,443
11,216
6,409
2,321
5,940
5,276
0
58,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,885
Gold Earned
11,811
141
Minions Killed
146
0
Camps Cleared
0
240,676
Distance Traveled
288,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,885
706
141
10
0
240,676
2
W
Bakasura
11,811
844
146
10
0
288,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role