Player Matchup

Anubis
Anubis
Alubis
Anubis
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
123W - 136L
1,500 Elo+
Solo
Cerberus
Cerberus
Dissmart
Cerberus
Level 7
God Stats
5W - 3L
1,620 SR
Queue Stats
7W - 7L
1,644 Elo+
Solo
Medusa
Medusa
ZhenniubiA
Medusa
Level 21
God Stats
4W - 2L
1,693 SR
Queue Stats
54W - 39L
1,671 Elo+
Solo
King Arthur
King Arthur
kenjarl
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 56L
1,577 Elo+
Solo
Ne Zha
Ne Zha
pandaman532
Ne Zha
Level 29
God Stats
7W - 3L
1,746 SR
Queue Stats
80W - 80L
1,575 Elo+
Solo
Team Averages
Level 22
1,655 SR
1,593 Elo+

VS

Team Averages
Level 24
1,479 SR
1,647 Elo+
Nemesis
Nemesis
Ace丶
Nemesis
Level 15
God Stats
2W - 1L
1,309 SR
Queue Stats
110W - 95L
1,529 Elo+
Solo
Nox
Nox
Butterrer
Nox
Level 19
God Stats
29W - 25L
1,551 SR
Queue Stats
283W - 254L
1,562 Elo+
Solo
Ares
Ares
Hibberdy
Ares
Level 29
God Stats
3W - 2L
1,535 SR
Queue Stats
14W - 14L
1,592 Elo+
Party 1
Neith
Neith
Mesoto
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 22L
1,789 Elo+
Solo
Scylla
Scylla
SynKaoss
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alubis
Anubis
19
5 / 4 / 5
12,909
1,076
18,064
12,613
5,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Dissmart
Cerberus
18
2 / 4 / 10
11,537
961
14,492
22,973
23,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ZhenniubiA
Medusa
13
0 / 0 / 0
7,550
629
0
0
0
King Arthur
kenjarl
King Arthur
17
2 / 8 / 7
11,114
926
11,412
22,569
22,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
18
3 / 7 / 9
11,669
972
17,228
18,541
8,123
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

150

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace丶
Nemesis
18
5 / 5 / 9
12,299
1,025
11,081
14,091
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 14
11,684
974
6,735
12,149
8,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
6 / 1 / 15
13,557
1,130
14,695
15,609
15,688
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mesoto
Neith
19
8 / 0 / 11
12,825
1,069
17,985
6,986
2,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SynKaoss
Scylla
19
2 / 3 / 17
11,745
979
17,955
14,424
5,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
12
Kills
23
23
Deaths
12
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ace丶
Nemesis
5
5
9
1.9
L
Anubis
Alubis
Anubis
5
4
5
1.88
W
2
3
14
3
L
Cerberus
Dissmart
Cerberus
2
4
10
1.75
W
Ares
6
1
15
13.5
W
Neith
Mesoto
Neith
8
0
11
13.5
W
Scylla
SynKaoss
Scylla
2
3
17
3.5
L
Medusa
ZhenniubiA
Medusa
0
0
0
0
L
King Arthur
kenjarl
King Arthur
2
8
7
0.69
L
Ne Zha
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
68,451
76,696
Taken
63,259
59,566
Mitigated
36,115
7,849
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ace丶
Nemesis
11,081
6,182
0
2,137
14,091
4,515
0
6,605
7,486
0
27,609
L
Anubis
Alubis
Anubis
18,064
519
0
4,218
12,613
5,750
0
4,848
7,765
72,112
0
W
6,735
1,392
0
2,118
12,149
8,413
0
7,810
4,339
27,486
0
L
Cerberus
Dissmart
Cerberus
14,492
470
0
2,375
22,973
23,645
0
13,665
9,308
31,635
0
W
Ares
14,695
495
0
1,021
15,609
15,688
0
9,649
5,960
30,053
0
W
Neith
Mesoto
Neith
17,985
6,043
0
2,015
6,986
2,297
0
4,043
2,943
0
42,106
W
Scylla
SynKaoss
Scylla
17,955
1,931
0
2,082
14,424
5,202
0
4,933
9,491
43,214
0
L
Medusa
ZhenniubiA
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
kenjarl
King Arthur
11,412
2,367
0
0
22,569
22,048
0
13,172
9,397
567
23,230
L
Ne Zha
17,228
4,780
0
1,256
18,541
8,123
0
7,700
10,841
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
62,110
244
Minions Killed
244
4
Camps Cleared
11
909,110
Distance Traveled
1,033,312
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,299
1,025
37
3
10
211,638
3
L
Anubis
12,909
1,076
146
12
1
197,024
4
W
Nox
11,684
974
70
6
0
152,247
1
L
Cerberus
11,537
961
44
4
2
242,493
1
W
Ares
13,557
1,130
23
2
0
241,678
0
W
Neith
12,825
1,069
48
4
1
222,384
0
W
Scylla
11,745
979
66
6
0
205,365
0
L
Medusa
7,550
629
0
0
0
0
0
L
King Arthur
11,114
926
27
2
0
220,474
1
L
Ne Zha
11,669
972
27
2
1
249,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role