Player Matchup

Ra
Ra
CRASHxALMANZOxX
Ra
Level 124
God Stats
26W - 16L
1,298 SR
Queue Stats
310W - 285L
1,453 Elo+
Party 1
Fenrir
Fenrir
OG Merman 420
Fenrir
Level 118
God Stats
3W - 1L
1,715 SR
Queue Stats
346W - 305L
1,463 Elo+
Party 1
Hercules
Hercules
Vito Senpai
Hercules
Level 88
God Stats
4W - 7L
1,338 SR
Queue Stats
327W - 328L
1,495 Elo+
Party 1
Team Averages
Level 110
1,450 SR
1,470 Elo+

VS

Team Averages
Level 78
1,428 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 22L
1,488 Elo+
Party 2
Susano
Susano
 
Susano
Level 46
God Stats
0W - 3L
1,285 SR
Queue Stats
145W - 120L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Animalism
Sun Wukong
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 155L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 8
18,046
694
21,590
20,099
9,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 8 / 7
15,150
583
7,607
15,075
5,626
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Vito Senpai
Hercules
16
4 / 2 / 13
15,925
613
7,415
19,092
25,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 7 / 6
14,763
568
11,373
11,463
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
 
Susano
15
5 / 10 / 3
15,333
590
13,323
17,444
5,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Animalism
Sun Wukong
15
3 / 5 / 6
14,994
577
17,290
17,339
20,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
10
10
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
6
0.71
L
Susano
 
Susano
5
10
3
0.65
L
Sun Wukong
Animalism
Sun Wukong
3
5
6
1.2
W
11
0
8
15
W
6
8
7
1.19
W
Hercules
Vito Senpai
Hercules
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
41,986
54,266
Taken
46,246
40,227
Mitigated
29,520
25,353
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,373
1,986
517
2,510
11,463
3,051
1,063
4,960
6,503
62,090
0
L
Susano
 
Susano
13,323
2,939
0
1,092
17,444
5,880
202
8,402
9,042
0
71,482
L
Sun Wukong
Animalism
Sun Wukong
17,290
3,126
0
6,164
17,339
20,589
559
8,598
8,741
0
74,155
W
21,590
2,454
2,973
14,790
20,099
9,306
1,735
3,616
16,483
152,059
0
W
7,607
1,122
0
322
15,075
5,626
0
3,669
11,406
0
50,081
W
Hercules
Vito Senpai
Hercules
7,415
1,657
0
7,268
19,092
25,295
660
4,150
14,942
0
39,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
45,090
367
Minions Killed
300
0
Camps Cleared
0
1,349,675
Distance Traveled
1,366,557
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,763
568
98
4
0
408,575
4
L
Susano
15,333
590
114
4
0
472,128
4
L
Sun Wukong
14,994
577
88
3
0
485,854
4
W
Ra
18,046
694
266
10
0
510,696
11
W
Fenrir
15,150
583
40
2
0
367,508
1
W
Hercules
15,925
613
61
2
0
471,471
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role