Player Matchup

Ares
Ares
OUTLAWIII45CAL
Ares
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 116L
1,523 Elo+
Party 1
Chang'e
Chang'e
Sirensstorm4982
Chang'e
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 98L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
SpiniestJam7041
Heimdallr
Level 118
God Stats
10W - 5L
1,689 SR
Queue Stats
360W - 404L
1,415 Elo+
Solo
Discordia
Discordia
TuskedOsprey
Discordia
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 3
Kukulkan
Kukulkan
deadlyficusss
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 3
Team Averages
Level 68
1,538 SR
1,548 Elo+

VS

Team Averages
Level 107
1,500 SR
1,490 Elo+
Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
IgnatiusYote
Cupid
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
236W - 216L
1,516 Elo+
Solo
Nu Wa
Nu Wa
No R3al Tal3nt
Nu Wa
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
370W - 390L
1,281 Elo+
Party 4
Yemoja
Yemoja
jippping
Yemoja
Level 122
God Stats
1W - 7L
1,500 SR
Queue Stats
310W - 326L
1,404 Elo+
Party 4
Raijin
Raijin
stevensuperstar
Raijin
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 82L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 10
13,250
828
13,691
20,585
19,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 15
11,296
706
7,237
20,638
8,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SpiniestJam7041
Heimdallr
17
3 / 3 / 14
10,964
685
9,980
12,314
4,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
TuskedOsprey
Discordia
18
1 / 3 / 9
10,829
677
8,384
17,014
7,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
deadlyficusss
Kukulkan
20
10 / 3 / 9
13,690
856
26,487
15,068
6,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
3 / 9 / 5
10,923
683
11,956
23,176
10,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
7,356
460
0
820
246
20
7 / 3 / 6
12,312
770
21,430
11,786
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
jippping
Yemoja
20
3 / 5 / 7
10,810
676
13,240
18,625
13,717
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 9 / 6
10,506
657
15,505
18,623
7,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
27
Kills
16
16
Deaths
27
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
9
5
0.61
L
0
1
0
0
L
7
3
6
3.33
W
12
4
10
4.25
W
1
3
15
2.83
W
Heimdallr
SpiniestJam7041
Heimdallr
3
3
14
3.33
W
Discordia
TuskedOsprey
Discordia
1
3
9
1.83
W
Kukulkan
deadlyficusss
Kukulkan
10
3
9
4.83
L
Yemoja
jippping
Yemoja
3
5
7
1.3
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,779
Damage
62,131
85,619
Taken
73,030
47,031
Mitigated
36,441
49,045
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,956
7,036
2,157
6,761
23,176
10,359
630
16,862
6,314
0
23,799
L
0
0
0
0
820
246
0
0
817
0
0
L
21,430
4,370
1,682
2,051
11,786
4,566
276
9,872
1,914
44,861
0
W
13,691
456
2,155
4,557
20,585
19,548
535
10,209
10,376
28,463
0
W
7,237
636
14,261
11,129
20,638
8,893
1,023
10,458
10,180
33,079
0
W
Heimdallr
SpiniestJam7041
Heimdallr
9,980
2,545
1,199
1,847
12,314
4,741
1,587
8,427
3,232
0
21,822
W
Discordia
TuskedOsprey
Discordia
8,384
92
2,521
3,643
17,014
7,078
598
12,882
4,132
17,775
0
W
Kukulkan
deadlyficusss
Kukulkan
26,487
2,546
4,208
3,525
15,068
6,771
1,280
8,199
6,869
81,150
0
L
Yemoja
jippping
Yemoja
13,240
745
6,021
5,282
18,625
13,717
264
14,899
3,726
30,960
0
L
15,505
1,094
1,851
2,414
18,623
7,553
465
14,166
4,457
33,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
51,907
222
Minions Killed
133
0
Camps Cleared
0
1,400,023
Distance Traveled
1,089,907
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,923
683
24
2
0
267,296
0
L
Cupid
7,356
460
0
0
0
25,540
0
L
Nu Wa
12,312
770
41
3
0
268,881
0
W
Ares
13,250
828
21
1
0
327,677
0
W
Chang'e
11,296
706
36
2
0
317,726
0
W
Heimdallr
10,964
685
28
2
0
214,008
0
W
Discordia
10,829
677
19
1
0
256,407
0
W
Kukulkan
13,690
856
118
7
0
284,205
4
L
Yemoja
10,810
676
36
2
0
278,695
0
L
Raijin
10,506
657
32
2
0
249,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role