Player Matchup

Cupid
Cupid
ChiefBxnto
Cupid
Level 95
God Stats
12W - 15L
1,418 SR
Queue Stats
54W - 58L
1,242 Elo+
Party 1
Olorun
Olorun
EXOTIC SOUND7
Olorun
Level 111
God Stats
2W - 5L
1,561 SR
Queue Stats
104W - 112L
1,365 Elo+
Party 1
Ymir
Ymir
l3ush Wookiee
Ymir
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 33L
1,153 Elo+
Party 1
Team Averages
Level 109
1,493 SR
1,254 Elo+

VS

Team Averages
Level 117
1,499 SR
1,497 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
1W - 0L
1,530 SR
Queue Stats
116W - 92L
1,611 Elo+
Solo
Odin
Odin
FunkyGoblins
Odin
Level 116
God Stats
4W - 3L
1,468 SR
Queue Stats
65W - 63L
1,462 Elo+
Solo
Neith
Neith
Im LunaHD
Neith
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
306W - 337L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
3 / 4 / 0
8,220
548
5,904
6,381
1,704
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 8 / 2
9,151
610
3,501
11,094
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 8 / 4
9,473
632
6,474
14,361
10,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 2 / 14
10,897
726
5,970
8,176
3,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 11
10,966
731
8,370
12,459
9,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Im LunaHD
Neith
12
9 / 4 / 7
10,956
730
13,064
8,914
3,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
20
20
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
14
5.5
L
Cupid
3
4
0
0.75
L
1
8
2
0.25
W
7
1
11
12.5
W
Neith
Im LunaHD
Neith
9
4
7
3.13
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
27,404
31,836
Taken
29,549
15,603
Mitigated
17,026
3,478
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,970
756
827
183
8,176
3,829
698
3,276
4,900
31,632
0
L
Cupid
5,904
2,503
436
1,103
6,381
1,704
84
1,058
5,323
0
12,413
L
3,501
1,734
204
1,735
11,094
3,614
0
2,134
8,960
26,545
0
W
8,370
1,839
0
956
12,459
9,819
379
3,379
9,080
0
31,346
W
Neith
Im LunaHD
Neith
13,064
6,572
0
2,245
8,914
3,378
1,236
3,326
5,588
0
41,908
L
6,474
1,414
0
0
14,361
10,285
0
2,819
11,542
23,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
32,819
102
Minions Killed
163
0
Camps Cleared
0
552,675
Distance Traveled
791,148
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,897
726
43
3
0
264,376
2
L
Cupid
8,220
548
18
1
0
170,592
0
L
Olorun
9,151
610
48
3
0
177,436
3
W
Odin
10,966
731
53
4
0
286,174
0
W
Neith
10,956
730
67
4
0
240,598
0
L
Ymir
9,473
632
36
2
0
204,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role