Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 8
God Stats
25W - 22L
1,403 SR
Queue Stats
30W - 31L
1,348 Elo+
Solo
Yemoja
Yemoja
SW0RD N PeN
Yemoja
Level 29
God Stats
60W - 53L
1,559 SR
Queue Stats
530W - 615L
1,510 Elo+
Solo
Anubis
Anubis
WastedWizard8
Anubis
Level 17
God Stats
2W - 2L
1,686 SR
Queue Stats
5W - 7L
1,575 Elo+
Solo
Neith
Neith
deynor172-jose
Neith
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 20L
1,293 Elo+
Solo
Arachne
Arachne
sniper_hockey07
Arachne
Level 29
God Stats
22W - 25L
1,570 SR
Queue Stats
148W - 159L
1,659 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,477 Elo+

VS

Team Averages
Level 26
1,520 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Evollep3
Heimdallr
Level 28
God Stats
30W - 21L
1,630 SR
Queue Stats
315W - 311L
1,553 Elo+
Solo
Thor
Thor
Lothar
Thor
Level 83
God Stats
5W - 4L
1,468 SR
Queue Stats
175W - 180L
1,237 Elo+
Party 1
Ra
Ra
flecked_humanity
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
2 / 10 / 1
12,831
475
13,287
20,820
14,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
12 / 6 / 9
15,056
558
22,362
20,603
22,686
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
12 / 11 / 9
13,766
510
21,676
26,181
12,383
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 12 / 4
12,168
451
13,264
20,485
7,716
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 8
10,562
391
8,915
20,354
6,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
9 / 2 / 7
13,612
504
13,489
22,351
21,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
 
Ymir
16
1 / 15 / 2
11,112
412
3,265
23,775
7,737
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Evollep3
Heimdallr
20
18 / 4 / 12
15,455
572
38,295
20,356
8,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Lothar
Thor
18
13 / 4 / 10
14,637
542
13,499
22,939
12,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 10 / 6
11,634
431
7,697
13,534
3,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
34
Kills
43
46
Deaths
35
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
10
1
0.25
W
Hercules
 
Hercules
9
2
7
6.25
W
Ymir
 
Ymir
1
15
2
0.13
W
Heimdallr
Evollep3
Heimdallr
18
4
12
6
W
Thor
Lothar
Thor
13
4
10
4.5
L
Yemoja
12
6
9
2.75
L
12
11
9
1.5
L
6
12
4
0.67
W
2
10
6
0.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,504
Damage
76,245
108,443
Taken
102,955
63,440
Mitigated
54,462
25,887
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,287
8,666
0
2,754
20,820
14,008
1,405
2,360
18,460
0
76,260
W
Hercules
 
Hercules
13,489
6,268
741
13,988
22,351
21,570
1,921
5,431
16,920
0
56,245
W
Ymir
 
Ymir
3,265
817
0
1,500
23,775
7,737
319
13,698
10,077
26,067
0
W
Heimdallr
Evollep3
Heimdallr
38,295
18,860
0
8,334
20,356
8,886
2,252
7,019
13,337
0
111,854
W
Thor
Lothar
Thor
13,499
2,330
0
6,413
22,939
12,720
951
11,655
11,284
0
64,345
L
Yemoja
22,362
4,060
1,198
972
20,603
22,686
0
2,901
17,702
72,601
0
L
21,676
1,409
1,337
8,751
26,181
12,383
282
4,682
21,499
74,996
0
L
13,264
5,610
0
4,126
20,485
7,716
1,305
3,821
16,664
0
65,624
W
7,697
1,920
65
1,092
13,534
3,549
1,637
6,488
7,046
49,428
0
L
8,915
6,725
553
6,196
20,354
6,647
0
3,429
16,925
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,383
Gold Earned
66,450
429
Minions Killed
460
0
Camps Cleared
0
2,175,778
Distance Traveled
2,282,692
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,831
475
115
4
0
468,639
0
W
Hercules
13,612
504
96
4
0
554,892
6
W
Ymir
11,112
412
47
2
0
360,296
4
W
Heimdallr
15,455
572
133
5
0
557,760
1
W
Thor
14,637
542
94
3
0
493,783
6
L
Yemoja
15,056
558
99
4
0
459,681
1
L
Anubis
13,766
510
79
3
0
385,038
0
L
Neith
12,168
451
82
3
0
390,015
0
W
Ra
11,634
431
90
3
0
315,961
1
L
Arachne
10,562
391
54
2
0
472,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role