Player Matchup

Ne Zha
Ne Zha
DrPepperl885
Ne Zha
Level 124
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 20L
1,715 Elo+
Party 2
Sol
Sol
Guardian48
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,715 Elo+
Party 2
Ra
Ra
WizzleCizzle
Ra
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 9L
1,715 Elo+
Party 2
Hercules
Hercules
umonkey3
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,715 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,715 Elo+

VS

Team Averages
Level 110
1,554 SR
1,540 Elo+
Ra
Ra
ITAsniper
Ra
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 61L
1,500 Elo+
Party 3
Fafnir
Fafnir
Joshsny
Fafnir
Level 100
God Stats
8W - 1L
1,515 SR
Queue Stats
43W - 53L
1,581 Elo+
Party 1
Fenrir
Fenrir
LeoVYT
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Whattteva
Sun Wukong
Level 149
God Stats
1W - 0L
1,701 SR
Queue Stats
51W - 78L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
4 / 7 / 1
13,133
691
10,391
16,948
7,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
2 / 5 / 5
14,002
737
16,959
13,871
5,378
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 8 / 1
12,989
684
13,302
15,139
13,019
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
umonkey3
Hercules
20
3 / 8 / 1
14,204
748
11,941
27,342
24,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
15,182
799
12,430
13,914
6,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Joshsny
Fafnir
19
6 / 1 / 12
14,775
778
13,489
19,770
22,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
LeoVYT
Fenrir
20
13 / 3 / 9
15,448
813
17,212
24,942
26,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Whattteva
Sun Wukong
20
4 / 3 / 11
13,793
726
15,121
22,334
27,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
11
Kills
28
28
Deaths
11
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
7
1
0.64
L
2
5
5
0.9
W
5
4
9
2.38
W
Fafnir
Joshsny
Fafnir
6
1
12
12
W
Fenrir
LeoVYT
Fenrir
13
3
9
5.83
W
Sun Wukong
Whattteva
Sun Wukong
4
3
11
3.17
L
2
8
1
0.31
L
Hercules
umonkey3
Hercules
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,593
Damage
58,252
73,300
Taken
80,960
50,107
Mitigated
83,133
16,561
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,391
1,556
0
2,992
16,948
7,467
1,172
6,234
10,714
0
53,408
L
16,959
4,191
0
2,693
13,871
5,378
2,901
5,807
8,064
56,366
0
W
12,430
1,441
6,062
5,609
13,914
6,123
2,614
5,311
8,603
85,700
0
W
Fafnir
Joshsny
Fafnir
13,489
4,192
0
5,109
19,770
22,687
1,657
7,178
11,008
32,123
0
W
Fenrir
LeoVYT
Fenrir
17,212
5,205
0
4,936
24,942
26,506
1,651
8,739
15,788
0
69,658
W
Sun Wukong
Whattteva
Sun Wukong
15,121
3,427
0
2,030
22,334
27,817
776
9,433
12,901
0
54,209
L
13,302
961
958
3,102
15,139
13,019
216
3,219
11,920
62,620
0
L
Hercules
umonkey3
Hercules
11,941
3,879
0
6,816
27,342
24,243
448
11,246
16,096
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,328
Gold Earned
59,198
299
Minions Killed
340
15
Camps Cleared
14
1,238,548
Distance Traveled
1,442,606
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,133
691
68
4
6
335,836
4
L
Sol
14,002
737
58
3
4
310,172
0
W
Ra
15,182
799
163
9
7
364,997
4
W
Fafnir
14,775
778
34
2
0
366,740
1
W
Fenrir
15,448
813
82
4
2
371,434
1
W
Sun Wukong
13,793
726
61
3
5
339,435
0
L
Ra
12,989
684
116
6
4
300,814
3
L
Hercules
14,204
748
57
3
1
291,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role