Player Matchup

Nox
Nox
ClassyChronos
Nox
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,711 Elo+
Party 1
Cerberus
Cerberus
Vexenator
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,920 Elo+
Party 1
Thor
Thor
camcrazies9192
Thor
Level 17
God Stats
1W - 0L
1,386 SR
Queue Stats
4W - 2L
1,920 Elo+
Party 1
Team Averages
Level 90
1,462 SR
1,851 Elo+

VS

Team Averages
Level 58
1,428 SR
1,915 Elo+
Susano
Susano
ArguableBread
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,922 Elo+
Party 2
Hel
Hel
YellowCreature0
Hel
Level 83
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 14L
1,961 Elo+
Party 2
Thor
Thor
buddertoyotacat
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
11,748
734
8,828
10,185
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vexenator
Cerberus
13
6 / 0 / 10
12,524
783
14,796
16,782
15,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 4 / 5
11,079
692
3,615
8,511
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
9,118
570
6,894
12,986
3,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 1
10,424
652
10,599
10,635
4,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 3
8,985
562
6,260
12,763
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
5
0
9
9.5
W
Cerberus
Vexenator
Cerberus
6
0
10
11
L
3
3
1
1.17
L
0
7
3
0.21
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
23,753
35,478
Taken
36,384
21,957
Mitigated
12,067
6,802
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
751
0
593
12,986
3,967
0
8,418
4,568
0
23,204
W
8,828
1,149
0
1,777
10,185
3,879
1,618
3,877
6,308
62,391
0
W
Cerberus
Vexenator
Cerberus
14,796
56
0
4,888
16,782
15,151
858
4,710
12,072
41,097
0
L
10,599
919
4,298
5,489
10,635
4,608
0
6,587
4,048
63,864
0
L
6,260
679
0
0
12,763
3,492
0
8,687
4,076
0
26,727
W
3,615
62
0
137
8,511
2,927
734
2,086
6,425
0
20,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
28,527
213
Minions Killed
166
0
Camps Cleared
0
858,734
Distance Traveled
806,193
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,118
570
32
2
0
287,714
0
W
Nox
11,748
734
118
7
0
281,685
2
W
Cerberus
12,524
783
63
4
0
311,157
1
L
Hel
10,424
652
104
7
0
276,761
3
L
Thor
8,985
562
30
2
0
241,718
5
W
Thor
11,079
692
32
2
0
265,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role