Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Silver II
Blazier0013
Ah Puch
Silver II
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,662 MMR
Party 2
Achilles
Achilles
Silver II
skullcru5her235
Achilles
Silver II
Level 67
God Stats
7W - 9L
1,432 SR
Queue Stats
29W - 36L
1,395 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,477 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,622 SR
1,537 MMR
Merlin
Merlin
Gold IV
F3arlessChicken0
Merlin
Gold IV
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 102L
1,450 MMR
Solo
Xing Tian
Xing Tian
Silver IV
TwoCoins
Xing Tian
Silver IV
Level 85
God Stats
2W - 2L
1,715 SR
Queue Stats
21W - 25L
1,509 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Viciouss
Hou Yi
Silver II
Level 127
God Stats
21W - 22L
1,652 SR
Queue Stats
68W - 83L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 3
11,862
565
12,336
22,407
24,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Blazier0013
Ah Puch
14
5 / 4 / 0
12,836
611
18,579
10,224
3,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
11
0 / 7 / 3
11,263
536
7,213
17,879
20,117
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BacchusScyllaKumbhakarnaPersephoneHeimdallr

VS

Bans
AresZeusAh Muzen CabKukulkanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
13,032
621
13,221
10,858
4,918
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
TwoCoins
Xing Tian
15
6 / 1 / 6
15,134
721
13,631
21,623
25,517
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Viciouss
Hou Yi
15
6 / 1 / 5
14,030
668
19,179
17,127
11,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
3
1.25
L
Ah Puch
Blazier0013
Ah Puch
5
4
0
1.25
W
1
4
8
1.25
W
Xing Tian
TwoCoins
Xing Tian
6
1
6
9
W
Hou Yi
Viciouss
Hou Yi
6
1
5
8.5
L
Achilles
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,128
Damage
46,031
50,510
Taken
49,608
48,255
Mitigated
41,694
12,801
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,336
2,443
0
8,641
22,407
24,914
0
12,199
10,208
0
40,111
L
Ah Puch
Blazier0013
Ah Puch
18,579
81
0
1,251
10,224
3,224
0
5,014
5,210
80,555
0
W
13,221
678
0
1,468
10,858
4,918
752
3,956
6,902
81,432
0
W
Xing Tian
TwoCoins
Xing Tian
13,631
1,855
1,308
2,852
21,623
25,517
161
8,096
13,527
41,150
0
W
Hou Yi
Viciouss
Hou Yi
19,179
7,836
0
8,150
17,127
11,259
1,392
7,062
10,065
0
74,498
L
Achilles
7,213
2,517
0
2,909
17,879
20,117
0
9,644
8,235
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
42,196
237
Minions Killed
294
0
Camps Cleared
0
1,153,688
Distance Traveled
1,114,274
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,862
565
55
3
0
416,881
4
L
Ah Puch
12,836
611
151
7
0
387,102
7
W
Merlin
13,032
621
147
7
0
335,081
5
W
Xing Tian
15,134
721
44
2
0
411,747
4
W
Hou Yi
14,030
668
103
5
0
367,446
5
L
Achilles
11,263
536
31
1
0
349,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role