Player Matchup

Artemis
Artemis
Andy B223
Artemis
Level 8
God Stats
3W - 0L
1,792 SR
Queue Stats
41W - 58L
1,545 Elo+
Party 3
Hun Batz
Hun Batz
Avoidablefawn24
Hun Batz
Level 89
God Stats
5W - 5L
1,715 SR
Queue Stats
103W - 120L
1,418 Elo+
Party 2
Medusa
Medusa
I Am Halethorn
Medusa
Level 101
God Stats
9W - 5L
1,870 SR
Queue Stats
78W - 100L
1,562 Elo+
Party 3
Neith
Neith
THE MYSTICROBOT
Neith
Level 20
God Stats
6W - 6L
1,151 SR
Queue Stats
21W - 27L
1,327 Elo+
Party 3
Ra
Ra
gummy-bears475
Ra
Level 6
God Stats
14W - 16L
1,495 SR
Queue Stats
76W - 74L
1,444 Elo+
Party 2
Team Averages
Level 45
1,605 SR
1,459 Elo+

VS

Team Averages
Level 18
1,519 SR
1,422 Elo+
Bellona
Bellona
 
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Hel
Hel
AheagoUnicorn
Hel
Level 25
God Stats
9W - 8L
1,596 SR
Queue Stats
11W - 14L
1,555 Elo+
Solo
Jormungandr
Jormungandr
CurrentAlloy06
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,509 Elo+
Party 1
Odin
Odin
WOLVERINE2012PS
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Neith
Neith
djpitts001
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andy B223
Artemis
20
2 / 3 / 29
12,653
1,054
17,223
12,578
7,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
19
10 / 2 / 18
12,851
1,071
15,880
10,887
4,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 1 / 25
14,481
1,207
30,189
11,994
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 0 / 28
12,947
1,079
16,725
9,051
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 1 / 19
14,089
1,174
29,962
13,305
5,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 7 / 2
11,757
980
10,673
25,442
25,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 12 / 5
11,590
966
12,742
21,991
9,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
CurrentAlloy06
Jormungandr
17
1 / 9 / 5
10,959
913
14,840
31,918
24,344
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 9 / 1
10,016
835
4,503
19,484
14,019
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
17
1 / 9 / 3
11,039
920
11,554
21,162
8,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
23
46
Kills
7
7
Deaths
46
119
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
7
2
0.57
L
2
12
5
0.38
W
Artemis
Andy B223
Artemis
2
3
29
5.5
W
Hun Batz
10
2
18
9.5
L
Jormungandr
CurrentAlloy06
Jormungandr
1
9
5
0.39
W
15
1
25
27.5
W
5
0
28
19
L
0
9
1
0.06
L
Neith
1
9
3
0.28
W
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,979
Damage
54,312
57,815
Taken
119,997
26,410
Mitigated
81,007
14,992
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,673
2,596
0
1,508
25,442
25,399
0
6,662
18,780
0
27,199
L
12,742
1,246
9,041
5,667
21,991
9,233
0
8,056
13,935
43,104
0
W
Artemis
Andy B223
Artemis
17,223
7,888
0
1,533
12,578
7,053
0
7,619
4,959
0
34,397
W
Hun Batz
15,880
5,001
190
1,245
10,887
4,246
0
3,180
7,707
0
28,051
L
Jormungandr
CurrentAlloy06
Jormungandr
14,840
3,364
0
0
31,918
24,344
0
3,807
28,102
32,322
0
W
30,189
16,664
0
3,144
11,994
5,376
0
5,456
6,538
0
52,420
W
16,725
12,097
0
2,090
9,051
4,037
0
4,756
4,295
0
32,577
L
4,503
1,220
0
0
19,484
14,019
0
6,137
13,347
362
14,696
L
Neith
11,554
5,189
0
2,846
21,162
8,012
0
5,300
15,862
0
32,776
W
29,962
4,439
2,319
4,471
13,305
5,698
0
6,871
6,434
50,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,021
Gold Earned
55,361
213
Minions Killed
217
9
Camps Cleared
6
1,071,026
Distance Traveled
923,009
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,757
980
35
3
2
208,916
0
L
Hel
11,590
966
85
7
2
187,429
1
W
Artemis
12,653
1,054
44
4
2
188,769
0
W
Hun Batz
12,851
1,071
24
2
3
212,388
0
L
Jormungandr
10,959
913
30
3
0
192,501
0
W
Medusa
14,481
1,207
49
4
1
230,531
0
W
Neith
12,947
1,079
52
4
0
209,647
0
L
Odin
10,016
835
23
2
1
166,988
0
L
Neith
11,039
920
44
4
1
167,175
0
W
Ra
14,089
1,174
44
4
3
229,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role