Player Matchup

Heimdallr
Heimdallr
DarkStalker4515
Heimdallr
Level 48
God Stats
13W - 10L
1,750 SR
Queue Stats
175W - 171L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
get_yeeted69
Kukulkan
Level 53
God Stats
2W - 0L
1,835 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Ymir
Ymir
mathioli0903
Ymir
Level 88
God Stats
5W - 3L
1,703 SR
Queue Stats
16W - 15L
1,364 Elo+
Solo
Team Averages
Level 63
1,762 SR
1,546 Elo+

VS

Team Averages
Level 98
1,593 SR
1,438 Elo+
Scylla
Scylla
JokerJae8
Scylla
Level 125
God Stats
21W - 26L
1,445 SR
Queue Stats
204W - 258L
1,390 Elo+
Party 2
Geb
Geb
KINGOFTHE7SINS
Geb
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
jokertke2249
Sun Wukong
Level 62
God Stats
3W - 3L
1,834 SR
Queue Stats
116W - 160L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkStalker4515
Heimdallr
13
11 / 1 / 4
11,721
781
18,928
8,815
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
get_yeeted69
Kukulkan
11
4 / 4 / 9
10,197
680
8,698
7,353
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 12
9,504
634
6,175
10,342
7,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JokerJae8
Scylla
13
2 / 2 / 4
10,244
683
11,081
11,174
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 7 / 1
8,897
593
2,836
18,469
11,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
jokertke2249
Sun Wukong
10
3 / 6 / 2
9,791
653
6,762
17,473
9,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkStalker4515
Heimdallr
11
1
4
13
L
Scylla
JokerJae8
Scylla
2
2
4
2
L
1
7
1
0.21
W
Kukulkan
get_yeeted69
Kukulkan
4
4
9
2.13
L
Sun Wukong
jokertke2249
Sun Wukong
3
6
2
0.67
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,801
Damage
20,679
26,510
Taken
47,116
13,638
Mitigated
23,615
5,488
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkStalker4515
Heimdallr
18,928
7,422
1,539
2,230
8,815
3,624
1,799
4,844
3,971
0
48,212
L
Scylla
JokerJae8
Scylla
11,081
606
114
4,563
11,174
3,393
0
2,834
8,340
48,166
0
L
2,836
246
5
3,221
18,469
11,008
0
5,989
12,467
15,414
0
W
Kukulkan
get_yeeted69
Kukulkan
8,698
587
0
256
7,353
2,758
554
3,836
3,517
26,796
0
L
Sun Wukong
jokertke2249
Sun Wukong
6,762
1,655
257
3,577
17,473
9,214
0
6,134
11,339
0
23,741
W
6,175
687
654
809
10,342
7,256
196
5,240
5,102
23,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
28,932
138
Minions Killed
130
0
Camps Cleared
0
838,135
Distance Traveled
905,384
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,721
781
64
4
0
306,519
5
L
Scylla
10,244
683
91
6
0
297,761
2
L
Geb
8,897
593
12
1
0
309,907
2
W
Kukulkan
10,197
680
41
3
0
277,293
0
L
Sun Wukong
9,791
653
27
2
0
297,716
1
W
Ymir
9,504
634
33
2
0
254,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role