Player Matchup

Zeus
Zeus
LORDBEERUS3592
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Merlin
Merlin
SavageViper2000
Merlin
Level 8
God Stats
2W - 3L
1,498 SR
Queue Stats
3W - 6L
1,093 Elo+
Solo
Neith
Neith
funnybunny_xo
Neith
Level 27
God Stats
0W - 5L
1,309 SR
Queue Stats
13W - 24L
1,204 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,266 Elo+

VS

Team Averages
Level 14
1,320 SR
1,149 Elo+
Jormungandr
Jormungandr
ASAPmills
Jormungandr
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 1L
1,070 Elo+
Solo
Bellona
Bellona
Q_MONEY021
Bellona
Level 7
God Stats
4W - 6L
1,278 SR
Queue Stats
4W - 9L
986 Elo+
Solo
Merlin
Merlin
cowboys2232
Merlin
Level 23
God Stats
10W - 9L
1,394 SR
Queue Stats
89W - 76L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
8,547
657
8,250
9,578
2,956
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 1 / 0
6,326
487
515
784
236
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 2
7,978
614
3,198
8,591
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAPmills
Jormungandr
11
3 / 2 / 4
8,716
670
2,507
8,398
3,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Q_MONEY021
Bellona
10
4 / 2 / 8
9,214
709
6,020
9,838
5,515
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
7 / 1 / 5
9,572
736
8,039
5,464
1,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
14
14
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASAPmills
Jormungandr
3
2
4
2.5
L
4
7
0
0.57
W
Bellona
Q_MONEY021
Bellona
4
2
8
4
L
0
1
0
0
W
Merlin
7
1
5
9.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,963
Damage
16,566
18,953
Taken
23,700
5,906
Mitigated
10,868
1,466
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASAPmills
Jormungandr
2,507
450
19
186
8,398
3,427
305
4,834
3,564
25,490
0
L
8,250
1,831
0
1,092
9,578
2,956
0
4,948
4,630
26,375
0
W
Bellona
Q_MONEY021
Bellona
6,020
1,594
0
652
9,838
5,515
455
2,301
7,537
0
14,691
L
515
0
0
0
784
236
0
532
252
2,690
0
W
Merlin
8,039
937
135
1,584
5,464
1,926
69
1,710
3,754
29,793
0
L
3,198
1,180
0
374
8,591
2,714
496
5,066
3,525
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,851
Gold Earned
27,502
77
Minions Killed
111
0
Camps Cleared
0
389,940
Distance Traveled
585,893
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,716
670
52
4
0
230,984
0
L
Zeus
8,547
657
38
3
0
168,617
1
W
Bellona
9,214
709
8
1
0
195,174
1
L
Merlin
6,326
487
4
0
0
27,550
0
W
Merlin
9,572
736
51
4
0
159,735
1
L
Neith
7,978
614
35
3
0
193,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role