Player Matchup

He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
BuddyBlue
Nox
Diamond V
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 110L
2,093 MMR
Party 1
Ymir
Ymir
Platinum II
Grimatik
Ymir
Platinum II
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
2,045 MMR
Party 1
Odin
Odin
Diamond I
Tarbek
Odin
Diamond I
Level 160
God Stats
34W - 24L
1,630 SR
Queue Stats
412W - 360L
2,641 MMR
Solo
Hou Yi
Hou Yi
Diamond V
TexasBBQsauce
Hou Yi
Diamond V
Level 149
God Stats
10W - 12L
1,500 SR
Queue Stats
216W - 200L
2,062 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,526 SR
2,068 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,660 SR
2,066 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
HornyAnimeTrap
Thanatos
Platinum I
Level 154
God Stats
6W - 3L
1,739 SR
Queue Stats
267W - 259L
2,235 MMR
Solo
Persephone
Persephone
Diamond IV
Loonatik
Persephone
Diamond IV
Level 160
God Stats
19W - 6L
1,837 SR
Queue Stats
239W - 208L
2,258 MMR
Solo
Tyr
Tyr
Platinum II
SunKenRockK
Tyr
Platinum II
Level 153
God Stats
83W - 65L
1,722 SR
Queue Stats
262W - 244L
2,049 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Szulzy
Jing Wei
Diamond IV
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 149L
2,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 11 / 5
19,529
542
28,484
23,739
6,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 6
15,751
438
14,006
17,933
6,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
1 / 10 / 6
15,723
437
5,583
30,707
32,534
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Tarbek
Odin
20
6 / 4 / 6
21,178
588
24,630
29,422
33,042
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
3 / 6 / 4
18,072
502
10,720
18,275
6,335
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SusanoThe Morrigan

VS

Bans
LokiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 5 / 16
23,298
647
18,156
32,721
32,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
20
19 / 5 / 10
23,220
645
28,122
27,869
14,147
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Loonatik
Persephone
20
8 / 2 / 14
23,251
646
26,951
13,875
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 11
20,582
572
14,218
43,617
67,097
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Szulzy
Jing Wei
20
4 / 6 / 8
23,274
647
17,239
23,993
11,152
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
20
Kills
38
38
Deaths
21
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
11
5
0.95
W
Thor
 
Thor
6
5
16
2.8
L
2
7
6
0.71
L
Ymir
1
10
6
0.4
W
Thanatos
19
5
10
4.8
W
Persephone
Loonatik
Persephone
8
2
14
7.5
W
1
3
11
2.17
W
Jing Wei
Szulzy
Jing Wei
4
6
8
1.33
L
Odin
Tarbek
Odin
6
4
6
2.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,423
Damage
104,686
120,076
Taken
142,075
84,898
Mitigated
131,251
19,905
Healing
83,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
28,484
1,654
0
3,625
23,739
6,583
782
4,781
18,958
159,724
0
W
Thor
 
Thor
18,156
5,340
0
9,101
32,721
32,423
4,320
14,325
15,835
0
154,260
L
14,006
449
0
1,382
17,933
6,404
0
5,456
12,477
117,743
0
L
Ymir
5,583
646
0
1,351
30,707
32,534
340
8,511
22,196
53,818
0
W
Thanatos
28,122
6,887
0
30,284
27,869
14,147
506
14,860
13,009
0
155,375
W
Persephone
Loonatik
Persephone
26,951
928
0
5,933
13,875
6,432
5,069
7,276
6,599
190,839
0
W
14,218
2,905
0
28,726
43,617
67,097
1,423
11,094
32,523
0
138,357
W
Jing Wei
Szulzy
Jing Wei
17,239
15,712
0
9,093
23,993
11,152
5,919
7,916
16,077
0
220,503
L
Odin
Tarbek
Odin
24,630
4,771
0
7,691
29,422
33,042
680
6,325
23,097
11,249
175,945
L
10,720
6,875
0
5,856
18,275
6,335
1,528
1,878
16,397
0
147,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,253
Gold Earned
113,625
1,075
Minions Killed
1,067
0
Camps Cleared
0
3,403,661
Distance Traveled
3,409,834
60
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
19,529
542
209
6
0
641,970
14
W
Thor
23,298
647
193
5
0
688,751
12
L
Nox
15,751
438
216
6
0
697,881
13
L
Ymir
15,723
437
70
2
0
662,934
13
W
Thanatos
23,220
645
124
3
0
724,356
9
W
Persephone
23,251
646
264
7
0
695,416
7
W
Tyr
20,582
572
202
6
0
678,080
7
W
Jing Wei
23,274
647
284
8
0
623,231
11
L
Odin
21,178
588
316
9
0
773,131
9
L
Hou Yi
18,072
502
264
7
0
627,745
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role