Player Matchup

Neith
Neith
FewTheProudUSMC
Neith
Level 108
God Stats
81W - 66L
1,524 SR
Queue Stats
91W - 78L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RayanSuika
Ah Muzen Cab
Level 55
God Stats
13W - 5L
1,594 SR
Queue Stats
93W - 89L
1,507 Elo+
Solo
Chaac
Chaac
TOXIC-M37R01D
Chaac
Level 66
God Stats
9W - 7L
1,663 SR
Queue Stats
65W - 70L
1,286 Elo+
Solo
Yemoja
Yemoja
Traige
Yemoja
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 17L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
l-_3rd-ey3_-l
Zhong Kui
Level 88
God Stats
4W - 0L
1,957 SR
Queue Stats
237W - 208L
1,508 Elo+
Solo
Team Averages
Level 81
1,648 SR
1,434 Elo+

VS

Team Averages
Level 72
1,409 SR
1,438 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AttendingDeath
Athena
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,580 Elo+
Solo
Ares
Ares
Diamante24kg
Ares
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 180L
1,236 Elo+
Solo
Nox
Nox
IsmumRex
Nox
Level 64
God Stats
6W - 6L
1,300 SR
Queue Stats
51W - 53L
1,373 Elo+
Party 1
Odin
Odin
aGoN_God
Odin
Level 68
God Stats
0W - 1L
1,246 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,442
1,044
6,467
3,347
1,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RayanSuika
Ah Muzen Cab
17
8 / 0 / 9
11,271
1,127
17,780
4,769
2,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 14
9,420
942
9,510
14,392
8,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Traige
Yemoja
16
0 / 0 / 10
9,262
926
6,215
3,730
1,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
l-_3rd-ey3_-l
Zhong Kui
17
6 / 2 / 11
11,410
1,141
12,757
7,214
4,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

274

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 4
9,183
918
9,401
6,487
2,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 5
8,970
897
3,884
10,952
11,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 9 / 2
8,938
894
3,266
18,005
7,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 1
10,001
1,000
4,793
9,977
3,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Odin
16
0 / 2 / 4
9,419
942
7,958
13,510
8,553
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
19
Kills
6
6
Deaths
19
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
4
0.67
L
0
2
5
1.25
L
2
9
2
0.33
W
5
0
6
8
L
4
3
1
1.5
W
Ah Muzen Cab
RayanSuika
Ah Muzen Cab
8
0
9
12.5
W
0
4
14
1.75
W
Yemoja
Traige
Yemoja
0
0
10
5
L
Odin
0
2
4
1
W
Zhong Kui
l-_3rd-ey3_-l
Zhong Kui
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
29,302
33,452
Taken
58,931
17,706
Mitigated
33,373
11,700
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,401
495
576
1,053
6,487
2,262
0
3,362
3,125
48,733
0
L
3,884
1,420
0
0
10,952
11,440
0
4,525
6,427
14,465
0
L
3,266
191
601
747
18,005
7,495
0
4,990
13,015
4,802
0
W
6,467
3,380
0
592
3,347
1,329
0
2,734
613
0
31,984
L
4,793
380
0
516
9,977
3,623
0
3,654
6,323
16,428
0
W
Ah Muzen Cab
RayanSuika
Ah Muzen Cab
17,780
6,047
0
1,995
4,769
2,002
0
2,861
1,908
0
38,259
W
9,510
2,369
0
4,029
14,392
8,382
0
9,127
5,014
593
21,155
W
Yemoja
Traige
Yemoja
6,215
2,379
2,093
1,184
3,730
1,565
0
2,262
1,468
19,957
0
L
Odin
7,958
710
0
200
13,510
8,553
0
2,986
10,524
0
28,989
W
Zhong Kui
l-_3rd-ey3_-l
Zhong Kui
12,757
1,533
0
1,807
7,214
4,428
0
4,109
3,105
28,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
46,511
204
Minions Killed
213
11
Camps Cleared
4
928,803
Distance Traveled
862,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,183
918
95
10
1
153,871
1
L
Athena
8,970
897
15
2
1
163,620
2
L
Ares
8,938
894
4
0
0
155,657
0
W
Neith
10,442
1,044
70
7
0
193,820
0
L
Nox
10,001
1,000
42
4
1
185,917
0
W
Ah Muzen Cab
11,271
1,127
58
6
4
213,176
0
W
Chaac
9,420
942
18
2
2
198,324
0
W
Yemoja
9,262
926
28
3
1
163,179
2
L
Odin
9,419
942
57
6
1
203,548
1
W
Zhong Kui
11,410
1,141
30
3
4
160,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role